GRID K520 vs Radeon R7 M365X

When choosing between GRID K520 and Radeon R7 M365X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and Radeon R7 M365X.
GRID K520
Radeon R7 M365X

Main Specs

  GRID K520 Radeon R7 M365X
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 4 GB
Display Connectors No outputs No outputs
 
  • GRID K520 is connected by PCIe 3.0 x16, and Radeon R7 M365X uses PCIe 3.0 x8 interface.
  • GRID K520 and Radeon R7 M365X have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Radeon R7 M365X - with GCN 1.0.
  • Core clock speed of Radeon R7 M365X is 155 MHz higher, than GRID K520.
  • GRID K520 and Radeon R7 M365X are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K520 is 4000 MHz higher, than Radeon R7 M365X.

Game benchmarks

high / 1080p 16−18 0−1
ultra / 1080p 9−10 0−1
QHD / 1440p 4−5 0−1
4K / 2160p 4−5
low / 720p 30−35 10−12
medium / 1080p 20−22 2−3
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 333% more, than Radeon R7 M365X.

Full Specs

  GRID K520 Radeon R7 M365X
Architecture Kepler GCN 1.0
Code name GK104 Litho
Type Workstation Desktop
Release date 23 July 2013 5 May 2015
Pipelines 1536 384
Core clock speed 745 MHz 900 MHz
Boost Clock 825 MHz
Transistor count 3,540 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 23.04
Floating-point performance 2x 2,448 gflops 737.3 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 1000 MHz
Memory bandwidth 160.0 GB/s 64 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 3.0
FreeSync +
Bus support PCIe 3.0
Bitcoin / BTC (SHA256) 76 Mh/s
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 6