GRID K520 vs Radeon R8 M365DX
When choosing between GRID K520 and Radeon R8 M365DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and Radeon R8 M365DX.
GRID K520
Radeon R8 M365DX is a Laptop Graphics Card
Note: Radeon R8 M365DX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R8 M365DX here:
Main Specs
GRID K520 | Radeon R8 M365DX | |
Power consumption (TDP) | 225 Watt | |
Interface | PCIe 3.0 x16 | IGP |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K520 is connected by PCIe 3.0 x16, and Radeon R8 M365DX uses IGP interface.
- GRID K520 is used in Desktops, and Radeon R8 M365DX - in Laptops.
- GRID K520 is build with Kepler architecture, and Radeon R8 M365DX - with GCN.
- Core clock speed of GRID K520 is 25 MHz higher, than Radeon R8 M365DX.
- GRID K520 and Radeon R8 M365DX are manufactured by 28 nm process technology.
- Memory clock speed of GRID K520 is 4200 MHz higher, than Radeon R8 M365DX.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 1−2 |
medium / 1080p | 20−22 | 0−1 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 3100% more, than Radeon R8 M365DX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R8 M365DX in Call of Duty: Warzone is 10% more, than GRID K520. | ||
low / 768p | 210−220 | 60−65 |
medium / 768p | 180−190 | 27−30 |
ultra / 1080p | 100−110 | 7−8 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | − |
high / 768p | 140−150 | 16−18 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 478% more, than Radeon R8 M365DX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R8 M365DX in Cyberpunk 2077 is 15% more, than GRID K520. | ||
low / 768p | 110−120 | 45−50 |
medium / 768p | 95−100 | 10−11 |
ultra / 1080p | 65−70 | 0−1 |
The average gaming FPS of GRID K520 in Dota 2 is 265% more, than Radeon R8 M365DX. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
high / 1080p | 27−30 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 21−24 |
medium / 1080p | 55−60 | 0−1 |
The average gaming FPS of GRID K520 in Fortnite is 377% more, than Radeon R8 M365DX. | ||
high / 1080p | 27−30 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 30−35 | 0−1 |
low / 768p | 90−95 | 18−20 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 384% more, than Radeon R8 M365DX. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 3−4 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 110−120 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K520 in Minecraft is 49% more, than Radeon R8 M365DX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 60−65 | 8−9 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 675% more, than Radeon R8 M365DX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 60−65 | 0−1 |
medium / 768p | 35−40 | − |
high / 1080p | 20−22 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 35−40 | 0−1 |
high / 768p | 55−60 | 12−14 |
The average gaming FPS of GRID K520 in World of Tanks is 200% more, than Radeon R8 M365DX. |
Full Specs
GRID K520 | Radeon R8 M365DX | |
Architecture | Kepler | GCN |
Code name | GK104 | Meso |
Type | Workstation | Laptop |
Release date | 23 July 2013 | 3 June 2015 |
Pipelines | 1536 | 768 |
Core clock speed | 745 MHz | 720 / 1125 MHz |
Boost Clock | 1125 MHz | |
Transistor count | 3,540 million | 1,550 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 95.36 | 27.00 |
Floating-point performance | 2x 2,448 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 128 + 64 Bit |
Memory clock speed | 5000 MHz | 800 / 1000 MHz |
Memory bandwidth | 160.0 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_0) |
Shader Model | 5.1 | 6.0 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Laptop size | medium sized | |
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