GRID K520 vs Tesla M10

Find out if it is worth upgrading your current GPU setup by comparing GRID K520 and Tesla M10. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K520 and Tesla M10. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K520
Tesla M10

Main Specs

  GRID K520 Tesla M10
Power consumption (TDP) 225 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 8 GB
Display Connectors No outputs No outputs
 
  • Both graphics cards have the same power consumption of 225 Watt.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Tesla M10 has 4 GB more memory, than GRID K520.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Tesla M10 - with Maxwell.
  • Core clock speed of Tesla M10 is 288 MHz higher, than GRID K520.
  • GRID K520 and Tesla M10 are manufactured by 28 nm process technology.
  • Both graphics cards are the same length of 267 mm.
  • Memory clock speed of Tesla M10 is 200 MHz higher, than GRID K520.

Game benchmarks

high / 1080p 16−18 18−20
ultra / 1080p 9−10 10−11
QHD / 1440p 4−5 4−5
4K / 2160p 4−5 4−5
low / 720p 30−35 35−40
medium / 1080p 20−22 21−24
The average gaming FPS of Tesla M10 in Assassin's Creed Odyssey is 14% more, than GRID K520.

Full Specs

  GRID K520 Tesla M10
Architecture Kepler Maxwell
Code name GK104 GM107
Type Workstation Workstation
Release date 23 July 2013 18 May 2016
Pipelines 1536 640
Core clock speed 745 MHz 1033 MHz
Boost Clock 1306 MHz
Transistor count 3,540 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 52.24
Floating-point performance 2x 2,448 gflops 4x 1,672 gflops
Length 267 mm 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 5200 MHz
Memory bandwidth 160.0 GB/s 83.2 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 5.0
Bitcoin / BTC (SHA256) 76 Mh/s