GeForce GTX 1650 Ti vs GRID M10 8Q
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and GRID M10 8Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and GRID M10 8Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
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GRID M10 8Q
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Main Specs
GeForce GTX 1650 Ti | GRID M10 8Q | |
Power consumption (TDP) | 75 Watt | 225 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 8 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- GRID M10 8Q has 200% more power consumption, than GeForce GTX 1650 Ti.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and GRID M10 8Q - with Maxwell.
- Core clock speed of GeForce GTX 1650 Ti is 497 MHz higher, than GRID M10 8Q.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and GRID M10 8Q - by 28 nm process technology.
- GRID M10 8Q is 38 mm longer, than GeForce GTX 1650 Ti.
- Memory clock speed of GeForce GTX 1650 Ti is 2800 MHz higher, than GRID M10 8Q.
Game benchmarks
high / 1080p | 35−40 | 12−14 |
ultra / 1080p | 24−27 | 8−9 |
QHD / 1440p | 20−22 | 2−3 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 27−30 |
medium / 1080p | 45−50 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 200% more, than GRID M10 8Q. | ||
high / 1080p | 60−65 | 21−24 |
ultra / 1080p | 50−55 | 18−20 |
QHD / 1440p | 35−40 | 4−5 |
4K / 2160p | 20−22 | 4−5 |
low / 720p | 110−120 | 45−50 |
medium / 1080p | 65−70 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 195% more, than GRID M10 8Q. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than GRID M10 8Q. | ||
low / 768p | 250−260 | 190−200 |
medium / 768p | 220−230 | 160−170 |
ultra / 1080p | 190−200 | 85−90 |
QHD / 1440p | 120−130 | 50−55 |
4K / 2160p | 75−80 | 30−33 |
high / 768p | 210−220 | 120−130 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 66% more, than GRID M10 8Q. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 35−40 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than GRID M10 8Q. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 110−120 | 85−90 |
ultra / 1080p | 100−110 | 55−60 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 38% more, than GRID M10 8Q. | ||
high / 1080p | 50−55 | 14−16 |
ultra / 1080p | 45−50 | 14−16 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 5−6 |
low / 720p | 85−90 | 35−40 |
medium / 1080p | 50−55 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 183% more, than GRID M10 8Q. | ||
high / 1080p | 65−70 | 21−24 |
ultra / 1080p | 50−55 | 16−18 |
QHD / 1440p | 30−35 | 16−18 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 90−95 |
medium / 1080p | 120−130 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 141% more, than GRID M10 8Q. | ||
high / 1080p | 65−70 | 21−24 |
ultra / 1080p | 50−55 | 18−20 |
QHD / 1440p | 35−40 | 7−8 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 45−50 |
medium / 1080p | 70−75 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 187% more, than GRID M10 8Q. | ||
low / 768p | 140−150 | 75−80 |
medium / 768p | 130−140 | 70−75 |
high / 1080p | 75−80 | 24−27 |
ultra / 1080p | 35−40 | 10−12 |
QHD / 1440p | 24−27 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 127% more, than GRID M10 8Q. | ||
high / 1080p | 27−30 | 8−9 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 75−80 | 24−27 |
medium / 1080p | 35−40 | 10−12 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 250% more, than GRID M10 8Q. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 100−110 |
medium / 1080p | 120−130 | 100−110 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 23% more, than GRID M10 8Q. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 100−110 | 50−55 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 53% more, than GRID M10 8Q. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 18−20 | 9−10 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 24−27 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 166% more, than GRID M10 8Q. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 90−95 | 30−33 |
high / 1080p | 50−55 | 16−18 |
ultra / 1080p | 27−30 | 10−11 |
4K / 2160p | 18−20 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 204% more, than GRID M10 8Q. | ||
low / 768p | 90−95 | 95−100 |
medium / 768p | 60−65 | 55−60 |
ultra / 1080p | 55−60 | 30−35 |
high / 768p | − | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 12% more, than GRID M10 8Q. |
Full Specs
GeForce GTX 1650 Ti | GRID M10 8Q | |
Architecture | Turing | Maxwell |
Code name | TU117 | GM107 |
Type | Desktop | Workstation |
Release date | no data | 18 May 2016 |
Pipelines | 1024 | 640 |
Core clock speed | 1530 MHz | 1033 MHz |
Boost Clock | 1725 MHz | 1306 MHz |
Transistor count | 4,700 million | 1,870 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 52.24 | |
Floating-point performance | 1,672 gflops | |
Length | 229 mm | 267 mm |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 5200 MHz |
Memory bandwidth | 83.2 GB/s | |
DirectX | 12_1 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |