GeForce GTX 460 768MB vs GRID M10 8Q

If you are going to buy a new graphics card and are choosing between GeForce GTX 460 768MB and GRID M10 8Q, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 460 768MB stacks up against GRID M10 8Q, check out specs charts below.
GeForce GTX 460 768MB
GRID M10 8Q

Main Specs

  GeForce GTX 460 768MB GRID M10 8Q
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and GRID M10 8Q - with Maxwell.
  • Core clock speed of GRID M10 8Q is 358 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GRID M10 8Q is 3400 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 12−14
ultra / 1080p 7−8 8−9
QHD / 1440p 2−3 2−3
low / 720p 24−27 27−30
medium / 1080p 14−16 16−18
The average gaming FPS of GRID M10 8Q in Assassin's Creed Odyssey is 8% more, than GeForce GTX 460 768MB.

Full Specs

  GeForce GTX 460 768MB GRID M10 8Q
Architecture Fermi Maxwell
Code name GM107
Type Desktop Workstation
Release date no data 18 May 2016
Pipelines 336 640
Core clock speed 675 MHz 1033 MHz
Boost Clock 1306 MHz
Transistor count 1,870 million
Manufacturing process technology 28 nm
Texture fill rate 52.24
Floating-point performance 1,672 gflops
Length 267 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 5200 MHz
Memory bandwidth 83.2 GB/s
DirectX 11 12 (11_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0