GRID K160Q vs GRID M10 8Q

If you are going to buy a new graphics card and are choosing between GRID K160Q and GRID M10 8Q, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K160Q stacks up against GRID M10 8Q, check out specs charts below.
GRID K160Q
GRID M10 8Q

Main Specs

  GRID K160Q GRID M10 8Q
Power consumption (TDP) 130 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 8 GB
Display Connectors No outputs No outputs
 
  • GRID M10 8Q has 73% more power consumption, than GRID K160Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID M10 8Q has 7 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • GRID K160Q is build with Kepler architecture, and GRID M10 8Q - with Maxwell.
  • Core clock speed of GRID M10 8Q is 183 MHz higher, than GRID K160Q.
  • GRID K160Q and GRID M10 8Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID M10 8Q is 3418 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 2−3
low / 720p 9−10 27−30
medium / 1080p 1−2 16−18
The average gaming FPS of GRID M10 8Q in Assassin's Creed Odyssey is 340% more, than GRID K160Q.

Full Specs

  GRID K160Q GRID M10 8Q
Architecture Kepler Maxwell
Code name GK107 GM107
Type Workstation Workstation
Release date 28 June 2013 18 May 2016
Pipelines 192 640
Core clock speed 850 MHz 1033 MHz
Boost Clock 1306 MHz
Transistor count 1,270 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 13.60 52.24
Floating-point performance 326.4 gflops 1,672 gflops
Length 267 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 5200 MHz
Memory bandwidth 28.51 GB/s 83.2 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 5.0