FirePro S7150 vs GRID M6 8Q

Find out if it is worth upgrading your current GPU setup by comparing FirePro S7150 and GRID M6 8Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro S7150 and GRID M6 8Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro S7150
GRID M6 8Q

Main Specs

  FirePro S7150 GRID M6 8Q
Power consumption (TDP) 150 Watt 100 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB 8 GB
Display Connectors No outputs No outputs
 
  • FirePro S7150 has 50% more power consumption, than GRID M6 8Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • FirePro S7150 and GRID M6 8Q have maximum RAM of 8 GB.
  • Both cards are used in Desktops.
  • FirePro S7150 is build with GCN 3.0 architecture, and GRID M6 8Q - with Maxwell 2.0.
  • Core clock speed of FirePro S7150 is 198 MHz higher, than GRID M6 8Q.
  • FirePro S7150 and GRID M6 8Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID M6 8Q is 12 MHz higher, than FirePro S7150.

Game benchmarks

high / 1080p 35−40 18−20
ultra / 1080p 21−24 10−11
QHD / 1440p 16−18 5−6
4K / 2160p 10−11 4−5
low / 720p 60−65 35−40
medium / 1080p 40−45 21−24
The average gaming FPS of FirePro S7150 in Assassin's Creed Odyssey is 100% more, than GRID M6 8Q.

Full Specs

  FirePro S7150 GRID M6 8Q
Architecture GCN 3.0 Maxwell 2.0
Code name Tonga GM204
Type Workstation Workstation
Release date 1 February 2016 30 August 2015
Pipelines 2048 1536
Core clock speed 920 MHz 722 MHz
Transistor count 5,000 million 5,200 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 117.8 69.31
Floating-point performance 3,763 gflops 2,218 gflops
Length 241 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 5012 MHz
Memory bandwidth 160.0 GB/s 160.4 GB/s
DirectX 12 (12_0) 12 (12_1)
Shader Model 6.3 6.4
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2.131 1.1.126
CUDA 5.2