GeForce 840A vs GRID M6 8Q

Find out if it is worth upgrading your current GPU setup by comparing GeForce 840A and GRID M6 8Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 840A and GRID M6 8Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 840A
GRID M6 8Q

Main Specs

  GeForce 840A GRID M6 8Q
Power consumption (TDP) 33 Watt 100 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 8 GB
Display Connectors No outputs No outputs
 
  • GRID M6 8Q has 203% more power consumption, than GeForce 840A.
  • GeForce 840A is connected by PCIe 3.0 x8, and GRID M6 8Q uses PCIe 3.0 x16 interface.
  • GRID M6 8Q has 6 GB more memory, than GeForce 840A.
  • Both cards are used in Desktops.
  • GeForce 840A is build with Maxwell architecture, and GRID M6 8Q - with Maxwell 2.0.
  • Core clock speed of GeForce 840A is 307 MHz higher, than GRID M6 8Q.
  • GeForce 840A and GRID M6 8Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID M6 8Q is 3010 MHz higher, than GeForce 840A.

Game benchmarks

high / 1080p 3−4 18−20
ultra / 1080p 2−3 10−11
QHD / 1440p 0−1 5−6
4K / 2160p 4−5
low / 720p 14−16 35−40
medium / 1080p 5−6 21−24
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 266% more, than GeForce 840A.

Full Specs

  GeForce 840A GRID M6 8Q
Architecture Maxwell Maxwell 2.0
Code name GM108 GM204
Type Desktop Workstation
Release date 17 March 2014 30 August 2015
Pipelines 384 1536
Core clock speed 1029 MHz 722 MHz
Boost Clock 1124 MHz
Transistor count 5,200 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98 69.31
Floating-point performance 863.2 gflops 2,218 gflops
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 5012 MHz
Memory bandwidth 16.02 GB/s 160.4 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 5.2