GeForce GTX 460 768MB vs GRID M6 8Q

When choosing between GeForce GTX 460 768MB and GRID M6 8Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 768MB and GRID M6 8Q.
GeForce GTX 460 768MB
GRID M6 8Q

Main Specs

  GeForce GTX 460 768MB GRID M6 8Q
Power consumption (TDP) 100 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and GRID M6 8Q - with Maxwell 2.0.
  • Core clock speed of GRID M6 8Q is 47 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GRID M6 8Q is 3212 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 18−20
ultra / 1080p 7−8 10−11
QHD / 1440p 2−3 5−6
4K / 2160p 4−5
low / 720p 24−27 35−40
medium / 1080p 14−16 21−24
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 58% more, than GeForce GTX 460 768MB.

Full Specs

  GeForce GTX 460 768MB GRID M6 8Q
Architecture Fermi Maxwell 2.0
Code name GM204
Type Desktop Workstation
Release date no data 30 August 2015
Pipelines 336 1536
Core clock speed 675 MHz 722 MHz
Transistor count 5,200 million
Manufacturing process technology 28 nm
Texture fill rate 69.31
Floating-point performance 2,218 gflops
Memory bus width 192 Bit 256 Bit
Memory clock speed 1800 MHz 5012 MHz
Memory bandwidth 160.4 GB/s
DirectX 11 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.2