GeForce GTX 485M SLI vs GRID M6 8Q
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 485M SLI and GRID M6 8Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 485M SLI and GRID M6 8Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID M6 8Q
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | GRID M6 8Q | |
Power consumption (TDP) | 100 Watt | 100 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 8 GB |
Display Connectors | No outputs | |
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- Both graphics cards have the same power consumption of 100 Watt.
- GRID M6 8Q has 6 GB more memory, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is used in Laptops, and GRID M6 8Q - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and GRID M6 8Q - with Maxwell 2.0.
- Core clock speed of GRID M6 8Q is 147 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and GRID M6 8Q - by 28 nm process technology.
- Memory clock speed of GRID M6 8Q is 3512 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 18−20 |
ultra / 1080p | 21−24 | 10−11 |
QHD / 1440p | 16−18 | 5−6 |
4K / 2160p | 10−11 | 4−5 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 40−45 | 21−24 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 100% more, than GRID M6 8Q. | ||
high / 1080p | 55−60 | 27−30 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 35−40 | 8−9 |
4K / 2160p | 18−20 | 6−7 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 100% more, than GRID M6 8Q. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M SLI and GRID M6 8Q have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 220−230 |
medium / 768p | 220−230 | 190−200 |
ultra / 1080p | 180−190 | 110−120 |
QHD / 1440p | 110−120 | 75−80 |
4K / 2160p | 70−75 | 40−45 |
high / 768p | 210−220 | 160−170 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 30% more, than GRID M6 8Q. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 485M SLI and GRID M6 8Q have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 75−80 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 16% more, than GRID M6 8Q. | ||
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 40−45 | 20−22 |
QHD / 1440p | 27−30 | 18−20 |
4K / 2160p | 14−16 | 7−8 |
low / 720p | 80−85 | 45−50 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 86% more, than GRID M6 8Q. | ||
high / 1080p | 60−65 | 27−30 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 27−30 | 14−16 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 110−120 |
medium / 1080p | 110−120 | 65−70 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 77% more, than GRID M6 8Q. | ||
high / 1080p | 60−65 | 30−35 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 30−35 | 10−12 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 65−70 | 35−40 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 90% more, than GRID M6 8Q. | ||
low / 768p | 140−150 | 95−100 |
medium / 768p | 120−130 | 85−90 |
high / 1080p | 70−75 | 35−40 |
ultra / 1080p | 30−35 | 14−16 |
QHD / 1440p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 64% more, than GRID M6 8Q. | ||
high / 1080p | 24−27 | 10−12 |
ultra / 1080p | 20−22 | 9−10 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 30−35 | 16−18 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 106% more, than GRID M6 8Q. | ||
low / 768p | 130−140 | 110−120 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 13% more, than GRID M6 8Q. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 39% more, than GRID M6 8Q. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 16−18 | 9−10 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 35−40 | 18−20 |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 80% more, than GRID M6 8Q. | ||
low / 768p | 130−140 | 65−70 |
medium / 768p | 85−90 | 40−45 |
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 24−27 | 12−14 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 106% more, than GRID M6 8Q. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 35−40 |
high / 768p | 60−65 | 55−60 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 8% more, than GRID M6 8Q. |
Full Specs
GeForce GTX 485M SLI | GRID M6 8Q | |
Architecture | Fermi | Maxwell 2.0 |
Code name | N11E-GTX-A1 | GM204 |
Type | Laptop | Workstation |
Release date | 6 January 2011 | 30 August 2015 |
Pipelines | 768 | 1536 |
Core clock speed | 575 MHz | 722 MHz |
Transistor count | 5,200 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 69.31 | |
Floating-point performance | 2,218 gflops | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1500 MHz | 5012 MHz |
Memory bandwidth | 160.4 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.2 | |
Laptop size | large | |
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