GRID M6 8Q vs Quadro FX 3800

Find out if it is worth upgrading your current GPU setup by comparing GRID M6 8Q and Quadro FX 3800. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID M6 8Q and Quadro FX 3800. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID M6 8Q
Quadro FX 3800

Main Specs

  GRID M6 8Q Quadro FX 3800
Power consumption (TDP) 100 Watt 108 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 8 GB 1 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
 
  • Quadro FX 3800 has 8% more power consumption, than GRID M6 8Q.
  • GRID M6 8Q is connected by PCIe 3.0 x16, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
  • GRID M6 8Q has 7 GB more memory, than Quadro FX 3800.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and Quadro FX 3800 - with Tesla 2.0.
  • Core clock speed of GRID M6 8Q is 122 MHz higher, than Quadro FX 3800.
  • GRID M6 8Q is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
  • Memory clock speed of GRID M6 8Q is 3412 MHz higher, than Quadro FX 3800.

Game benchmarks

high / 1080p 18−20 0−1
ultra / 1080p 10−11 0−1
QHD / 1440p 5−6 0−1
4K / 2160p 4−5
low / 720p 35−40 10−11
medium / 1080p 21−24 1−2
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 400% more, than Quadro FX 3800.

Full Specs

  GRID M6 8Q Quadro FX 3800
Architecture Maxwell 2.0 Tesla 2.0
Code name GM204 GT200B
Type Workstation Workstation
Release date 30 August 2015 30 March 2009
Pipelines 1536 192
Core clock speed 722 MHz 600 MHz
Transistor count 5,200 million 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 69.31 38.40
Floating-point performance 2,218 gflops 462.3 gflops
Length 198 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5012 MHz 1600 MHz
Memory bandwidth 160.4 GB/s 51.2 GB/s
DirectX 12 (12_1) 11.1 (10_0)
Shader Model 6.4 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.2 1.3