GRID M6 8Q vs Radeon R7 260X

In this comparison between GRID M6 8Q and Radeon R7 260X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID M6 8Q will be the best choice, for others Radeon R7 260X will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GRID M6 8Q Radeon R7 260X
Power consumption (TDP) 100 Watt 115 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB 4 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 15% more power consumption, than GRID M6 8Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID M6 8Q has 4 GB more memory, than Radeon R7 260X.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and Radeon R7 260X - with GCN 2.0.
  • GRID M6 8Q and Radeon R7 260X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 18−20 16−18
ultra / 1080p 10−11 9−10
QHD / 1440p 5−6 4−5
4K / 2160p 4−5
low / 720p 35−40 30−35
medium / 1080p 21−24 20−22
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 18% more, than Radeon R7 260X.

Full Specs

  GRID M6 8Q Radeon R7 260X
Architecture Maxwell 2.0 GCN 2.0
Code name GM204 Bonaire
Type Workstation Desktop
Release date 30 August 2015 8 October 2013
Pipelines 1536 896
Core clock speed 722 MHz
Boost Clock 1000 MHz
Transistor count 5,200 million 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 69.31 61.60
Floating-point performance 2,218 gflops 1,971 gflops
Length 170 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s 104 GB/s
DirectX 12 (12_1)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126
CUDA 5.2
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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