GRID M6 8Q vs Radeon RX 5500 XT

When choosing between GRID M6 8Q and Radeon RX 5500 XT, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID M6 8Q and Radeon RX 5500 XT.

Main Specs

  GRID M6 8Q Radeon RX 5500 XT
Power consumption (TDP) 100 Watt 130 Watt
Interface PCIe 3.0 x16 PCIe 4.0 x8
Supplementary power connectors None 1x 8-pin
Memory type GDDR5 GDDR6
Maximum RAM amount 8 GB 8 GB
Display Connectors No outputs 1x HDMI, 3x DisplayPort
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  • Radeon RX 5500 XT has 30% more power consumption, than GRID M6 8Q.
  • GRID M6 8Q is connected by PCIe 3.0 x16, and Radeon RX 5500 XT uses PCIe 4.0 x8 interface.
  • GRID M6 8Q and Radeon RX 5500 XT have maximum RAM of 8 GB.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and Radeon RX 5500 XT - with RDNA 1.0.
  • GRID M6 8Q is manufactured by 28 nm process technology, and Radeon RX 5500 XT - by 7 nm process technology.
  • Memory clock speed of Radeon RX 5500 XT is 8988 MHz higher, than GRID M6 8Q.

Game benchmarks

high / 1080p 18−20 45−50
ultra / 1080p 10−11 30−35
QHD / 1440p 5−6 24−27
4K / 2160p 4−5 14−16
low / 720p 35−40 70−75
medium / 1080p 21−24 55−60
The average gaming FPS of Radeon RX 5500 XT in Assassin's Creed Odyssey is 156% more, than GRID M6 8Q.

Full Specs

  GRID M6 8Q Radeon RX 5500 XT
Architecture Maxwell 2.0 RDNA 1.0
Code name GM204 Navi 14
Type Workstation Desktop
Release date 30 August 2015 12 December 2019
Pipelines 1536 1408
Core clock speed 722 MHz
Boost Clock 1845 MHz
Transistor count 5,200 million 6,400 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 69.31 162.4
Floating-point performance 2,218 gflops
Length 180 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5012 MHz 14000 MHz
Memory bandwidth 160.4 GB/s 224.0 GB/s
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.2
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