GRID M6 8Q vs Radeon RX Vega 11

In this comparison between GRID M6 8Q and Radeon RX Vega 11 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID M6 8Q will be the best choice, for others Radeon RX Vega 11 will be their preference. Study the comparison tables below and make your choice.
GRID M6 8Q
Radeon RX Vega 11

Main Specs

  GRID M6 8Q Radeon RX Vega 11
Power consumption (TDP) 100 Watt 15 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None None
Memory type GDDR5 System Shared
Maximum RAM amount 8 GB
Display Connectors No outputs No outputs
 
  • GRID M6 8Q has 566% more power consumption, than Radeon RX Vega 11.
  • GRID M6 8Q is connected by PCIe 3.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and Radeon RX Vega 11 - with Vega.
  • GRID M6 8Q is manufactured by 28 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 18−20 10−11
ultra / 1080p 10−11 6−7
QHD / 1440p 5−6 1−2
4K / 2160p 4−5
low / 720p 35−40 21−24
medium / 1080p 21−24 12−14
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 90% more, than Radeon RX Vega 11.

Full Specs

  GRID M6 8Q Radeon RX Vega 11
Architecture Maxwell 2.0 Vega
Code name GM204 Vega Raven Ridge
Type Workstation Desktop
Release date 30 August 2015 26 October 2017
Pipelines 1536 704
Core clock speed 722 MHz
Boost Clock 1240 MHz
Transistor count 5,200 million 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 69.31 61.60
Floating-point performance 2,218 gflops 1,760 gflops
Memory bus width 256 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.2