GRID M60 1Q vs Radeon R8 M535DX

When choosing between GRID M60 1Q and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID M60 1Q and Radeon R8 M535DX.
GRID M60 1Q
Radeon R8 M535DX

Main Specs

  GRID M60 1Q Radeon R8 M535DX
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • GRID M60 1Q is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GRID M60 1Q is build with Maxwell 2.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 223 MHz higher, than GRID M60 1Q.
  • GRID M60 1Q and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 21−24 0−1
ultra / 1080p 12−14
QHD / 1440p 7−8 0−1
4K / 2160p 5−6
low / 720p 40−45 1−2
medium / 1080p 27−30 0−1
The average gaming FPS of GRID M60 1Q in Assassin's Creed Odyssey is 4100% more, than Radeon R8 M535DX.

Full Specs

  GRID M60 1Q Radeon R8 M535DX
Architecture Maxwell 2.0 GCN 3.0
Code name GM204 Meso
Type Workstation Desktop
Release date 30 August 2015 18 April 2017
Pipelines 2048 320
Core clock speed 557 MHz 780 MHz
Boost Clock 1178 MHz 891 MHz
Transistor count 5,200 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 150.8 17.82
Floating-point performance 4,833 gflops
Length 267 mm
Memory bus width 256 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.2