GRID M60 2Q vs HD Graphics P630

When choosing between GRID M60 2Q and HD Graphics P630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID M60 2Q and HD Graphics P630.
GRID M60 2Q
HD Graphics P630

Main Specs

  GRID M60 2Q HD Graphics P630
Power consumption (TDP) 225 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 8-pin
Memory type GDDR5 DDR3L/LPDDR3/DDR4
Maximum RAM amount 2 GB 1740 MB
Display Connectors No outputs No outputs
 
  • GRID M60 2Q has 1400% more power consumption, than HD Graphics P630.
  • GRID M60 2Q is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1738 GB more memory, than GRID M60 2Q.
  • Both cards are used in Desktops.
  • GRID M60 2Q is build with Maxwell 2.0 architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GRID M60 2Q is manufactured by 28 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 35−40 3−4
ultra / 1080p 21−24 1−2
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 14−16
medium / 1080p 40−45 5−6
The average gaming FPS of GRID M60 2Q in Assassin's Creed Odyssey is 583% more, than HD Graphics P630.

Full Specs

  GRID M60 2Q HD Graphics P630
Architecture Maxwell 2.0 Gen. 9.5 Kaby Lake
Code name GM204 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 30 August 2015 5 August 2016
Pipelines 2048 24
Core clock speed 557 MHz
Boost Clock 1178 MHz 1100 MHz
Transistor count 5,200 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 150.8 26.40
Floating-point performance 4,833 gflops
Length 267 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.2
Quick Sync +