GRID M60 2Q vs Quadro 500M

When choosing between GRID M60 2Q and Quadro 500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID M60 2Q and Quadro 500M.
GRID M60 2Q
Quadro 500M

Main Specs

  GRID M60 2Q Quadro 500M
Power consumption (TDP) 225 Watt 35 Watt
Interface PCIe 3.0 x16 MXM-A (3.0)
Supplementary power connectors 1x 8-pin
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs No outputs
 
  • GRID M60 2Q has 542% more power consumption, than Quadro 500M.
  • GRID M60 2Q is connected by PCIe 3.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
  • GRID M60 2Q has 1 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • GRID M60 2Q is build with Maxwell 2.0 architecture, and Quadro 500M - with Fermi.
  • Core clock speed of Quadro 500M is 143 MHz higher, than GRID M60 2Q.
  • GRID M60 2Q is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
  • Memory clock speed of GRID M60 2Q is 3212 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 21−24
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 1−2
medium / 1080p 40−45 0−1
The average gaming FPS of GRID M60 2Q in Assassin's Creed Odyssey is 6100% more, than Quadro 500M.

Full Specs

  GRID M60 2Q Quadro 500M
Architecture Maxwell 2.0 Fermi
Code name GM204 GF108
Type Workstation Workstation
Release date 30 August 2015 22 February 2011
Pipelines 2048 96
Core clock speed 557 MHz 700 MHz
Boost Clock 1178 MHz
Transistor count 5,200 million 585 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 150.8 11.20
Floating-point performance 4,833 gflops 268.8 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5012 MHz 1800 MHz
Memory bandwidth 160.4 GB/s 28.8 GB/s
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.2 2.1