GeForce GTX 460 768MB vs GRID M60 8Q

If you are going to buy a new graphics card and are choosing between GeForce GTX 460 768MB and GRID M60 8Q, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 460 768MB stacks up against GRID M60 8Q, check out specs charts below.
GeForce GTX 460 768MB
GRID M60 8Q

Main Specs

  GeForce GTX 460 768MB GRID M60 8Q
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and GRID M60 8Q - with Maxwell 2.0.
  • Core clock speed of GeForce GTX 460 768MB is 118 MHz higher, than GRID M60 8Q.
  • Memory clock speed of GRID M60 8Q is 3212 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 20−22
ultra / 1080p 7−8 12−14
QHD / 1440p 2−3 6−7
4K / 2160p 5−6
low / 720p 24−27 35−40
medium / 1080p 14−16 24−27
The average gaming FPS of GRID M60 8Q in Assassin's Creed Odyssey is 66% more, than GeForce GTX 460 768MB.

Full Specs

  GeForce GTX 460 768MB GRID M60 8Q
Architecture Fermi Maxwell 2.0
Code name GM204
Type Desktop Workstation
Release date no data 30 August 2015
Pipelines 336 2048
Core clock speed 675 MHz 557 MHz
Boost Clock 1178 MHz
Transistor count 5,200 million
Manufacturing process technology 28 nm
Texture fill rate 150.8
Floating-point performance 4,833 gflops
Length 267 mm
Memory bus width 192 Bit 256 Bit
Memory clock speed 1800 MHz 5012 MHz
Memory bandwidth 160.4 GB/s
DirectX 11 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.2