GeForce GTX 950A vs GRID M60 8Q
When choosing between GeForce GTX 950A and GRID M60 8Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 950A and GRID M60 8Q.
GeForce GTX 950A
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GRID M60 8Q
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Main Specs
GeForce GTX 950A | GRID M60 8Q | |
Power consumption (TDP) | 75 Watt | 225 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | 1x 8-pin | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 8 GB |
Display Connectors | No outputs | No outputs |
- GRID M60 8Q has 200% more power consumption, than GeForce GTX 950A.
- GeForce GTX 950A is connected by MXM-B (3.0), and GRID M60 8Q uses PCIe 3.0 x16 interface.
- GRID M60 8Q has 6 GB more memory, than GeForce GTX 950A.
- Both cards are used in Desktops.
- GeForce GTX 950A is build with Maxwell architecture, and GRID M60 8Q - with Maxwell 2.0.
- Core clock speed of GeForce GTX 950A is 436 MHz higher, than GRID M60 8Q.
- GeForce GTX 950A and GRID M60 8Q are manufactured by 28 nm process technology.
- Memory clock speed of GRID M60 8Q is 3010 MHz higher, than GeForce GTX 950A.
Game benchmarks
high / 1080p | 12−14 | 20−22 |
ultra / 1080p | 7−8 | 12−14 |
QHD / 1440p | 2−3 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 24−27 | 35−40 |
medium / 1080p | 14−16 | 24−27 |
The average gaming FPS of GRID M60 8Q in Assassin's Creed Odyssey is 66% more, than GeForce GTX 950A. | ||
high / 1080p | 20−22 | 30−35 |
ultra / 1080p | 16−18 | 27−30 |
QHD / 1440p | 3−4 | 10−12 |
4K / 2160p | − | 7−8 |
low / 720p | 40−45 | 65−70 |
medium / 1080p | 21−24 | 35−40 |
The average gaming FPS of GRID M60 8Q in Battlefield 5 is 66% more, than GeForce GTX 950A. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GRID M60 8Q in Call of Duty: Warzone is 10% more, than GeForce GTX 950A. | ||
low / 768p | 190−200 | 230−240 |
medium / 768p | 150−160 | 200−210 |
ultra / 1080p | 80−85 | 110−120 |
QHD / 1440p | 45−50 | 85−90 |
4K / 2160p | 30−33 | 45−50 |
high / 768p | 120−130 | 160−170 |
The average gaming FPS of GRID M60 8Q in Counter-Strike: Global Offensive is 33% more, than GeForce GTX 950A. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−35 | 50−55 |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of GRID M60 8Q in Cyberpunk 2077 is 26% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 120−130 |
medium / 768p | 80−85 | 100−110 |
ultra / 1080p | 50−55 | 75−80 |
The average gaming FPS of GRID M60 8Q in Dota 2 is 27% more, than GeForce GTX 950A. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 12−14 | 21−24 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 5−6 | 7−8 |
low / 720p | 30−35 | 50−55 |
medium / 1080p | 14−16 | 24−27 |
The average gaming FPS of GRID M60 8Q in Far Cry 5 is 62% more, than GeForce GTX 950A. | ||
high / 1080p | 21−24 | 30−35 |
ultra / 1080p | 16−18 | 24−27 |
QHD / 1440p | − | 14−16 |
low / 720p | 85−90 | 120−130 |
medium / 1080p | 40−45 | 70−75 |
The average gaming FPS of GRID M60 8Q in Fortnite is 50% more, than GeForce GTX 950A. | ||
high / 1080p | 21−24 | 30−35 |
ultra / 1080p | 16−18 | 24−27 |
QHD / 1440p | 6−7 | 12−14 |
4K / 2160p | − | 12−14 |
low / 720p | 40−45 | 65−70 |
medium / 1080p | 24−27 | 35−40 |
The average gaming FPS of GRID M60 8Q in Forza Horizon 4 is 59% more, than GeForce GTX 950A. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 65−70 | 90−95 |
high / 1080p | 24−27 | 40−45 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | 1−2 | 6−7 |
The average gaming FPS of GRID M60 8Q in Grand Theft Auto V is 44% more, than GeForce GTX 950A. | ||
high / 1080p | 8−9 | 12−14 |
ultra / 1080p | 6−7 | 10−11 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 21−24 | 35−40 |
medium / 1080p | 10−11 | 16−18 |
The average gaming FPS of GRID M60 8Q in Metro Exodus is 60% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 120−130 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | 110−120 |
The average gaming FPS of GRID M60 8Q in Minecraft is 14% more, than GeForce GTX 950A. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 45−50 | 70−75 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GRID M60 8Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 20% more, than GeForce GTX 950A. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 9−10 | 10−11 |
QHD / 1440p | 0−1 | 1−2 |
4K / 2160p | − | 1−2 |
low / 720p | 21−24 | 35−40 |
medium / 1080p | 14−16 | 20−22 |
The average gaming FPS of GRID M60 8Q in Red Dead Redemption 2 is 40% more, than GeForce GTX 950A. | ||
low / 768p | 45−50 | 70−75 |
medium / 768p | 27−30 | 45−50 |
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 9−10 | 14−16 |
4K / 2160p | 7−8 | 8−9 |
The average gaming FPS of GRID M60 8Q in The Witcher 3: Wild Hunt is 57% more, than GeForce GTX 950A. | ||
low / 768p | 95−100 | 90−95 |
medium / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−33 | 40−45 |
high / 768p | 45−50 | 55−60 |
The average gaming FPS of GRID M60 8Q in World of Tanks is 8% more, than GeForce GTX 950A. |
Full Specs
GeForce GTX 950A | GRID M60 8Q | |
Architecture | Maxwell | Maxwell 2.0 |
Code name | GM107 | GM204 |
Type | Desktop | Workstation |
Release date | 13 March 2015 | 30 August 2015 |
Pipelines | 640 | 2048 |
Core clock speed | 993 MHz | 557 MHz |
Boost Clock | 1124 MHz | 1178 MHz |
Transistor count | 1,870 million | 5,200 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 44.96 | 150.8 |
Floating-point performance | 1,271 gflops | 4,833 gflops |
Length | 267 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 2002 MHz | 5012 MHz |
Memory bandwidth | 32.03 GB/s | 160.4 GB/s |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | 5.0 | 5.2 |