GRID M60 8Q vs HD Graphics 630

Find out if it is worth upgrading your current GPU setup by comparing GRID M60 8Q and HD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID M60 8Q and HD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID M60 8Q
HD Graphics 630

Main Specs

  GRID M60 8Q HD Graphics 630
Power consumption (TDP) 225 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 8-pin
Memory type GDDR5 DDR3L/LPDDR3/LPDDR4
Maximum RAM amount 8 GB 64 GB
Display Connectors No outputs No outputs
 
  • GRID M60 8Q has 1400% more power consumption, than HD Graphics 630.
  • GRID M60 8Q is connected by PCIe 3.0 x16, and HD Graphics 630 uses PCIe 3.0 x1 interface.
  • HD Graphics 630 has 56 GB more memory, than GRID M60 8Q.
  • Both cards are used in Desktops.
  • GRID M60 8Q is build with Maxwell 2.0 architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
  • Core clock speed of GRID M60 8Q is 257 MHz higher, than HD Graphics 630.
  • GRID M60 8Q is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 20−22 3−4
ultra / 1080p 12−14 1−2
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 35−40 14−16
medium / 1080p 24−27 5−6
The average gaming FPS of GRID M60 8Q in Assassin's Creed Odyssey is 300% more, than HD Graphics 630.

Full Specs

  GRID M60 8Q HD Graphics 630
Architecture Maxwell 2.0 Gen. 9.5 Kaby Lake
Code name GM204 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 30 August 2015 1 January 2017
Pipelines 2048 24
Core clock speed 557 MHz 300 MHz
Boost Clock 1178 MHz 1150 MHz
Transistor count 5,200 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 150.8 26.40
Floating-point performance 4,833 gflops 441.6 gflops
Length 267 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.2
Quick Sync +