GRID M60 8Q vs UHD Graphics 630

If you are going to buy a new graphics card and are choosing between GRID M60 8Q and UHD Graphics 630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID M60 8Q stacks up against UHD Graphics 630, check out specs charts below.
GRID M60 8Q
UHD Graphics 630

Main Specs

  GRID M60 8Q UHD Graphics 630
Power consumption (TDP) 225 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 8 GB
Display Connectors No outputs No outputs
 
  • GRID M60 8Q has 1400% more power consumption, than UHD Graphics 630.
  • GRID M60 8Q is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GRID M60 8Q is build with Maxwell 2.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GRID M60 8Q is 257 MHz higher, than UHD Graphics 630.
  • GRID M60 8Q is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 20−22 3−4
ultra / 1080p 12−14 1−2
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 35−40 14−16
medium / 1080p 24−27 5−6
The average gaming FPS of GRID M60 8Q in Assassin's Creed Odyssey is 300% more, than UHD Graphics 630.

Full Specs

  GRID M60 8Q UHD Graphics 630
Architecture Maxwell 2.0 Gen. 9.5
Code name GM204 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 30 August 2015 1 October 2017
Pipelines 2048 24
Core clock speed 557 MHz 300 MHz
Boost Clock 1178 MHz 1150 MHz
Transistor count 5,200 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 150.8 26.45
Floating-point performance 4,833 gflops 460.8 gflops
Length 267 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.2
Quick Sync +