FirePro V5800 vs HD Graphics 5000
When choosing between FirePro V5800 and HD Graphics 5000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro V5800 and HD Graphics 5000.
FirePro V5800
HD Graphics 5000 is a Laptop Graphics Card
Note: HD Graphics 5000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5000 here:
Main Specs
FirePro V5800 | HD Graphics 5000 | |
Power consumption (TDP) | 74 Watt | 30 Watt |
Interface | PCIe 2.0 x16 | PCIe 1.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 1 GB | |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 146% more power consumption, than HD Graphics 5000.
- FirePro V5800 is connected by PCIe 2.0 x16, and HD Graphics 5000 uses PCIe 1.0 x16 interface.
- FirePro V5800 is used in Desktops, and HD Graphics 5000 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and HD Graphics 5000 - with Gen. 7.5 Haswell.
- Core clock speed of FirePro V5800 is 490 MHz higher, than HD Graphics 5000.
- FirePro V5800 is manufactured by 40 nm process technology, and HD Graphics 5000 - by 22 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 10−11 |
medium / 1080p | 7−8 | 2−3 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 100% more, than HD Graphics 5000. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 9−10 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−11 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 180% more, than HD Graphics 5000. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and HD Graphics 5000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 100−110 |
medium / 768p | 100−110 | 80−85 |
ultra / 1080p | 50−55 | 30−35 |
QHD / 1440p | 27−30 | 20−22 |
4K / 2160p | 27−30 | 14−16 |
high / 768p | 75−80 | 55−60 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 36% more, than HD Graphics 5000. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 18−20 | 16−18 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of HD Graphics 5000 in Cyberpunk 2077 is 7% more, than FirePro V5800. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 55−60 | 40−45 |
ultra / 1080p | 30−35 | 14−16 |
The average gaming FPS of FirePro V5800 in Dota 2 is 27% more, than HD Graphics 5000. | ||
high / 1080p | 7−8 | 0−1 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | − |
low / 720p | 18−20 | 7−8 |
medium / 1080p | 8−9 | 1−2 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 225% more, than HD Graphics 5000. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 4−5 |
QHD / 1440p | − | 2−3 |
low / 720p | 55−60 | 45−50 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of FirePro V5800 in Fortnite is 57% more, than HD Graphics 5000. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 2−3 |
4K / 2160p | − | 1−2 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 12−14 | 5−6 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 140% more, than HD Graphics 5000. | ||
low / 768p | 50−55 | 35−40 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 1−2 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 63% more, than HD Graphics 5000. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | − |
low / 720p | 10−12 | 1−2 |
medium / 1080p | 6−7 | − |
The average gaming FPS of FirePro V5800 in Metro Exodus is 600% more, than HD Graphics 5000. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | 85−90 | 75−80 |
ultra / 1080p | 80−85 | 65−70 |
medium / 1080p | 90−95 | 80−85 |
The average gaming FPS of FirePro V5800 in Minecraft is 10% more, than HD Graphics 5000. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 24−27 |
medium / 1080p | 16−18 | 12−14 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 23% more, than HD Graphics 5000. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 10−12 | 3−4 |
medium / 1080p | 10−11 | − |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 266% more, than HD Graphics 5000. | ||
low / 768p | 21−24 | 4−5 |
medium / 768p | 16−18 | − |
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 6−7 | − |
4K / 2160p | − | 0−1 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 433% more, than HD Graphics 5000. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 40−45 | 30−35 |
ultra / 1080p | 18−20 | 10−12 |
high / 768p | 35−40 | 27−30 |
The average gaming FPS of FirePro V5800 in World of Tanks is 35% more, than HD Graphics 5000. |
Full Specs
FirePro V5800 | HD Graphics 5000 | |
Architecture | TeraScale 2 | Gen. 7.5 Haswell |
Code name | Juniper | Haswell GT3 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 5 June 2013 |
Pipelines | 800 | 40 |
Core clock speed | 690 MHz | 200 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 1,040 million | 1,300 million |
Manufacturing process technology | 40 nm | 22 nm |
Texture fill rate | 27.60 | 44.00 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 11.2 (11_0) | 12 (11_1) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.3 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.1.80 |
Quick Sync | + | |
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