GeForce GTX 960A vs HD Graphics 5000
When choosing between GeForce GTX 960A and HD Graphics 5000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 960A and HD Graphics 5000.
GeForce GTX 960A
HD Graphics 5000 is a Laptop Graphics Card
Note: HD Graphics 5000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5000 here:
Main Specs
GeForce GTX 960A | HD Graphics 5000 | |
Power consumption (TDP) | 75 Watt | 30 Watt |
Interface | MXM-B (3.0) | PCIe 1.0 x16 |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 960A has 150% more power consumption, than HD Graphics 5000.
- GeForce GTX 960A is connected by MXM-B (3.0), and HD Graphics 5000 uses PCIe 1.0 x16 interface.
- GeForce GTX 960A is used in Desktops, and HD Graphics 5000 - in Laptops.
- GeForce GTX 960A is build with Maxwell architecture, and HD Graphics 5000 - with Gen. 7.5 Haswell.
- Core clock speed of GeForce GTX 960A is 829 MHz higher, than HD Graphics 5000.
- GeForce GTX 960A is manufactured by 28 nm process technology, and HD Graphics 5000 - by 22 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 10−11 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of GeForce GTX 960A in Assassin's Creed Odyssey is 233% more, than HD Graphics 5000. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GeForce GTX 960A in Battlefield 5 is 440% more, than HD Graphics 5000. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 5000 in Call of Duty: Warzone is 10% more, than GeForce GTX 960A. | ||
low / 768p | 180−190 | 100−110 |
medium / 768p | 150−160 | 80−85 |
ultra / 1080p | 80−85 | 30−35 |
QHD / 1440p | 45−50 | 20−22 |
4K / 2160p | 30−33 | 14−16 |
high / 768p | 120−130 | 55−60 |
The average gaming FPS of GeForce GTX 960A in Counter-Strike: Global Offensive is 100% more, than HD Graphics 5000. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 30−35 | 16−18 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 960A in Cyberpunk 2077 is 2% more, than HD Graphics 5000. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 80−85 | 40−45 |
ultra / 1080p | 50−55 | 14−16 |
The average gaming FPS of GeForce GTX 960A in Dota 2 is 86% more, than HD Graphics 5000. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | − |
4K / 2160p | 5−6 | − |
low / 720p | 30−35 | 7−8 |
medium / 1080p | 14−16 | 1−2 |
The average gaming FPS of GeForce GTX 960A in Far Cry 5 is 475% more, than HD Graphics 5000. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | − | 2−3 |
low / 720p | 85−90 | 45−50 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of GeForce GTX 960A in Fortnite is 157% more, than HD Graphics 5000. | ||
high / 1080p | 21−24 | 2−3 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 2−3 |
4K / 2160p | − | 1−2 |
low / 720p | 40−45 | 12−14 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 960A in Forza Horizon 4 is 360% more, than HD Graphics 5000. | ||
low / 768p | 75−80 | 35−40 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 1−2 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 960A in Grand Theft Auto V is 163% more, than HD Graphics 5000. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 21−24 | 1−2 |
medium / 1080p | 10−11 | − |
The average gaming FPS of GeForce GTX 960A in Metro Exodus is 1400% more, than HD Graphics 5000. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 75−80 |
ultra / 1080p | 95−100 | 65−70 |
medium / 1080p | 100−110 | 80−85 |
The average gaming FPS of GeForce GTX 960A in Minecraft is 27% more, than HD Graphics 5000. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of GeForce GTX 960A in PLAYERUNKNOWN'S BATTLEGROUNDS is 70% more, than HD Graphics 5000. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 3−4 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 960A in Red Dead Redemption 2 is 633% more, than HD Graphics 5000. | ||
low / 768p | 40−45 | 4−5 |
medium / 768p | 27−30 | − |
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 9−10 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 960A in The Witcher 3: Wild Hunt is 833% more, than HD Graphics 5000. | ||
low / 768p | 95−100 | 65−70 |
medium / 768p | 55−60 | 30−35 |
ultra / 1080p | 30−33 | 10−12 |
high / 768p | 45−50 | 27−30 |
The average gaming FPS of GeForce GTX 960A in World of Tanks is 70% more, than HD Graphics 5000. |
Full Specs
GeForce GTX 960A | HD Graphics 5000 | |
Architecture | Maxwell | Gen. 7.5 Haswell |
Code name | GM107 | Haswell GT3 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 5 June 2013 |
Pipelines | 640 | 40 |
Core clock speed | 1029 MHz | 200 MHz |
Boost Clock | 1085 MHz | 1100 MHz |
Transistor count | 1,870 million | 1,300 million |
Manufacturing process technology | 28 nm | 22 nm |
Texture fill rate | 43.40 | 44.00 |
Floating-point performance | 1,389 gflops | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 5012 MHz | |
Memory bandwidth | 80.19 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.3 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.80 |
CUDA | 5.0 | |
Bitcoin / BTC (SHA256) | 180 Mh/s | |
Quick Sync | + | |
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