HD Graphics 5000 vs Radeon R5 430 OEM
When comparing HD Graphics 5000 and Radeon R5 430 OEM, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between HD Graphics 5000 and Radeon R5 430 OEM is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R5 430 OEM
HD Graphics 5000 is a Laptop Graphics Card
Note: HD Graphics 5000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5000 here:
Main Specs
HD Graphics 5000 | Radeon R5 430 OEM | |
Power consumption (TDP) | 30 Watt | 50 Watt |
Interface | PCIe 1.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | System Shared | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | 1x DVI, 1x DisplayPort |
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- Radeon R5 430 OEM has 66% more power consumption, than HD Graphics 5000.
- HD Graphics 5000 is connected by PCIe 1.0 x16, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
- HD Graphics 5000 is used in Laptops, and Radeon R5 430 OEM - in Desktops.
- HD Graphics 5000 is build with Gen. 7.5 Haswell architecture, and Radeon R5 430 OEM - with GCN 1.0.
- Core clock speed of Radeon R5 430 OEM is 530 MHz higher, than HD Graphics 5000.
- HD Graphics 5000 is manufactured by 22 nm process technology, and Radeon R5 430 OEM - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 12−14 |
medium / 1080p | 2−3 | 3−4 |
The average gaming FPS of Radeon R5 430 OEM in Assassin's Creed Odyssey is 33% more, than HD Graphics 5000. | ||
ultra / 1080p | 3−4 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 14−16 |
medium / 1080p | 3−4 | 5−6 |
The average gaming FPS of Radeon R5 430 OEM in Battlefield 5 is 60% more, than HD Graphics 5000. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
HD Graphics 5000 and Radeon R5 430 OEM have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 100−110 | 100−110 |
medium / 768p | 80−85 | 80−85 |
ultra / 1080p | 30−35 | 40−45 |
QHD / 1440p | 20−22 | 21−24 |
4K / 2160p | 14−16 | 18−20 |
high / 768p | 55−60 | 60−65 |
The average gaming FPS of Radeon R5 430 OEM in Counter-Strike: Global Offensive is 5% more, than HD Graphics 5000. | ||
low / 768p | 65−70 | 70−75 |
ultra / 1080p | 16−18 | 16−18 |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of Radeon R5 430 OEM in Cyberpunk 2077 is 6% more, than HD Graphics 5000. | ||
low / 768p | 70−75 | 70−75 |
medium / 768p | 40−45 | 45−50 |
ultra / 1080p | 14−16 | 21−24 |
The average gaming FPS of Radeon R5 430 OEM in Dota 2 is 9% more, than HD Graphics 5000. | ||
high / 1080p | 0−1 | 2−3 |
ultra / 1080p | − | 2−3 |
4K / 2160p | − | 0−1 |
low / 720p | 7−8 | 10−12 |
medium / 1080p | 1−2 | 3−4 |
The average gaming FPS of Radeon R5 430 OEM in Far Cry 5 is 75% more, than HD Graphics 5000. | ||
high / 1080p | − | 10−11 |
ultra / 1080p | 4−5 | 5−6 |
QHD / 1440p | 2−3 | 3−4 |
low / 720p | 45−50 | 45−50 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of Radeon R5 430 OEM in Fortnite is 6% more, than HD Graphics 5000. | ||
high / 1080p | 2−3 | 5−6 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 2−3 | 0−1 |
4K / 2160p | 1−2 | − |
low / 720p | 12−14 | 16−18 |
medium / 1080p | 5−6 | 7−8 |
The average gaming FPS of Radeon R5 430 OEM in Forza Horizon 4 is 42% more, than HD Graphics 5000. | ||
low / 768p | 35−40 | 40−45 |
medium / 768p | − | 35−40 |
high / 1080p | 1−2 | 5−6 |
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 30−35 | − |
The average gaming FPS of Radeon R5 430 OEM in Grand Theft Auto V is 26% more, than HD Graphics 5000. | ||
high / 1080p | 1−2 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 1−2 | 5−6 |
medium / 1080p | − | 3−4 |
The average gaming FPS of Radeon R5 430 OEM in Metro Exodus is 200% more, than HD Graphics 5000. | ||
low / 768p | 90−95 | 80−85 |
high / 1080p | 75−80 | 80−85 |
ultra / 1080p | 65−70 | 65−70 |
medium / 1080p | 80−85 | − |
The average gaming FPS of HD Graphics 5000 in Minecraft is 2% more, than Radeon R5 430 OEM. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 24−27 | 24−27 |
medium / 1080p | 12−14 | 14−16 |
HD Graphics 5000 and Radeon R5 430 OEM have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
ultra / 1080p | − | 4−5 |
QHD / 1440p | − | 0−1 |
low / 720p | 3−4 | 5−6 |
The average gaming FPS of Radeon R5 430 OEM in Red Dead Redemption 2 is 66% more, than HD Graphics 5000. | ||
low / 768p | 4−5 | 12−14 |
medium / 768p | − | 9−10 |
high / 1080p | 2−3 | 5−6 |
ultra / 1080p | − | 3−4 |
4K / 2160p | 0−1 | 0−1 |
The average gaming FPS of Radeon R5 430 OEM in The Witcher 3: Wild Hunt is 200% more, than HD Graphics 5000. | ||
low / 768p | 65−70 | 85−90 |
medium / 768p | 30−35 | 35−40 |
ultra / 1080p | 10−12 | 12−14 |
high / 768p | 27−30 | 27−30 |
The average gaming FPS of Radeon R5 430 OEM in World of Tanks is 20% more, than HD Graphics 5000. |
Full Specs
HD Graphics 5000 | Radeon R5 430 OEM | |
Architecture | Gen. 7.5 Haswell | GCN 1.0 |
Code name | Haswell GT3 | Oland |
Type | Laptop | Desktop |
Release date | 5 June 2013 | 30 June 2016 |
Pipelines | 40 | 384 |
Core clock speed | 200 MHz | 730 MHz |
Boost Clock | 1100 MHz | 780 MHz |
Transistor count | 1,300 million | 950 million |
Manufacturing process technology | 22 nm | 28 nm |
Texture fill rate | 44.00 | 18.72 |
Floating-point performance | 599.0 gflops | |
Memory bus width | 64/128 Bit | 64 Bit |
Memory clock speed | 4600 MHz | |
Memory bandwidth | 36.8 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.3 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.80 | 1.2.131 |
Quick Sync | + | |
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