GRID K520 vs HD Graphics 530
When choosing between GRID K520 and HD Graphics 530, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and HD Graphics 530.
GRID K520
HD Graphics 530 is a Laptop Graphics Card
Note: HD Graphics 530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 530 here:
Main Specs
GRID K520 | HD Graphics 530 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 4 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 1400% more power consumption, than HD Graphics 530.
- GRID K520 is connected by PCIe 3.0 x16, and HD Graphics 530 uses PCIe 3.0 x1 interface.
- HD Graphics 530 has 60 GB more memory, than GRID K520.
- GRID K520 is used in Desktops, and HD Graphics 530 - in Laptops.
- GRID K520 is build with Kepler architecture, and HD Graphics 530 - with Gen. 9 Skylake.
- Core clock speed of GRID K520 is 395 MHz higher, than HD Graphics 530.
- GRID K520 is manufactured by 28 nm process technology, and HD Graphics 530 - by 14 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 20−22 | 4−5 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 283% more, than HD Graphics 530. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 14−16 |
medium / 1080p | 27−30 | 6−7 |
The average gaming FPS of GRID K520 in Battlefield 5 is 300% more, than HD Graphics 530. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 530 in Call of Duty: Warzone is 10% more, than GRID K520. | ||
low / 768p | 210−220 | 120−130 |
medium / 768p | 180−190 | 90−95 |
ultra / 1080p | 100−110 | 40−45 |
QHD / 1440p | 55−60 | 21−24 |
4K / 2160p | 30−35 | 16−18 |
high / 768p | 140−150 | 65−70 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 101% more, than HD Graphics 530. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 40−45 | 20−22 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 8% more, than HD Graphics 530. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 95−100 | 45−50 |
ultra / 1080p | 65−70 | 21−24 |
The average gaming FPS of GRID K520 in Dota 2 is 89% more, than HD Graphics 530. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 18−20 | 2−3 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 2−3 |
low / 720p | 40−45 | 10−12 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GRID K520 in Far Cry 5 is 425% more, than HD Graphics 530. | ||
high / 1080p | 27−30 | 10−11 |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 16−18 | 3−4 |
low / 720p | 100−110 | 50−55 |
medium / 1080p | 55−60 | 10−12 |
The average gaming FPS of GRID K520 in Fortnite is 187% more, than HD Graphics 530. | ||
high / 1080p | 27−30 | 5−6 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 3−4 |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 55−60 | 18−20 |
medium / 1080p | 30−35 | 8−9 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 285% more, than HD Graphics 530. | ||
low / 768p | 90−95 | 45−50 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 4−5 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 155% more, than HD Graphics 530. | ||
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 4−5 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GRID K520 in Metro Exodus is 533% more, than HD Graphics 530. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GRID K520 in Minecraft is 22% more, than HD Graphics 530. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 60−65 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 94% more, than HD Graphics 530. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−35 | 6−7 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 433% more, than HD Graphics 530. | ||
low / 768p | 60−65 | 10−11 |
medium / 768p | 35−40 | 8−9 |
high / 1080p | 20−22 | 4−5 |
ultra / 1080p | 12−14 | 4−5 |
4K / 2160p | 8−9 | 1−2 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 460% more, than HD Graphics 530. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 14−16 |
high / 768p | 55−60 | 30−35 |
The average gaming FPS of GRID K520 in World of Tanks is 66% more, than HD Graphics 530. |
Full Specs
GRID K520 | HD Graphics 530 | |
Architecture | Kepler | Gen. 9 Skylake |
Code name | GK104 | Skylake GT2 |
Type | Workstation | Laptop |
Release date | 23 July 2013 | 5 August 2015 |
Pipelines | 1536 | 24 |
Core clock speed | 745 MHz | 350 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 3,540 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 27.60 |
Floating-point performance | 2x 2,448 gflops | 403.2 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Quick Sync | + | |
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