HD Graphics 530 vs Quadro CX
When choosing between HD Graphics 530 and Quadro CX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 530 and Quadro CX.
Quadro CX
HD Graphics 530 is a Laptop Graphics Card
Note: HD Graphics 530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 530 here:
Main Specs
HD Graphics 530 | Quadro CX | |
Power consumption (TDP) | 15 Watt | 150 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3L/LPDDR3/LPDDR4 | GDDR3 |
Maximum RAM amount | 64 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro CX has 900% more power consumption, than HD Graphics 530.
- HD Graphics 530 is connected by PCIe 3.0 x1, and Quadro CX uses PCIe 2.0 x16 interface.
- Quadro CX has 1472 GB more memory, than HD Graphics 530.
- HD Graphics 530 is used in Laptops, and Quadro CX - in Desktops.
- HD Graphics 530 is build with Gen. 9 Skylake architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of Quadro CX is 252 MHz higher, than HD Graphics 530.
- HD Graphics 530 is manufactured by 14 nm process technology, and Quadro CX - by 55 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 10−12 |
medium / 1080p | 4−5 | 2−3 |
The average gaming FPS of HD Graphics 530 in Assassin's Creed Odyssey is 20% more, than Quadro CX. | ||
ultra / 1080p | 5−6 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 12−14 |
medium / 1080p | 6−7 | 4−5 |
The average gaming FPS of HD Graphics 530 in Battlefield 5 is 28% more, than Quadro CX. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro CX in Call of Duty: Warzone is 6% more, than HD Graphics 530. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 90−95 | 85−90 |
ultra / 1080p | 40−45 | 35−40 |
QHD / 1440p | 21−24 | − |
4K / 2160p | 16−18 | 10−11 |
high / 768p | 65−70 | 60−65 |
The average gaming FPS of HD Graphics 530 in Counter-Strike: Global Offensive is 9% more, than Quadro CX. | ||
low / 768p | 65−70 | 70−75 |
ultra / 1080p | 20−22 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
HD Graphics 530 and Quadro CX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 45−50 | 45−50 |
ultra / 1080p | 21−24 | 18−20 |
The average gaming FPS of HD Graphics 530 in Dota 2 is 6% more, than Quadro CX. | ||
high / 1080p | 2−3 | 2−3 |
ultra / 1080p | 2−3 | 2−3 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 10−12 | 10−11 |
medium / 1080p | 3−4 | 3−4 |
HD Graphics 530 and Quadro CX have the same average FPS in Far Cry 5. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 5−6 | 5−6 |
QHD / 1440p | 3−4 | 1−2 |
low / 720p | 50−55 | 45−50 |
medium / 1080p | 10−12 | 8−9 |
The average gaming FPS of HD Graphics 530 in Fortnite is 20% more, than Quadro CX. | ||
high / 1080p | 5−6 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 8−9 | 6−7 |
The average gaming FPS of HD Graphics 530 in Forza Horizon 4 is 37% more, than Quadro CX. | ||
low / 768p | 45−50 | 40−45 |
high / 1080p | 4−5 | 3−4 |
ultra / 1080p | 2−3 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | 35−40 |
The average gaming FPS of HD Graphics 530 in Grand Theft Auto V is 9% more, than Quadro CX. | ||
high / 1080p | 2−3 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 4−5 | 3−4 |
medium / 1080p | 3−4 | 2−3 |
The average gaming FPS of HD Graphics 530 in Metro Exodus is 50% more, than Quadro CX. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 80−85 | 55−60 |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | − |
The average gaming FPS of HD Graphics 530 in Minecraft is 20% more, than Quadro CX. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of HD Graphics 530 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than Quadro CX. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 4−5 |
The average gaming FPS of HD Graphics 530 in Red Dead Redemption 2 is 50% more, than Quadro CX. | ||
low / 768p | 10−11 | 8−9 |
medium / 768p | 8−9 | 7−8 |
high / 1080p | 4−5 | 3−4 |
ultra / 1080p | 4−5 | 3−4 |
4K / 2160p | 1−2 | 0−1 |
The average gaming FPS of HD Graphics 530 in The Witcher 3: Wild Hunt is 40% more, than Quadro CX. | ||
low / 768p | 70−75 | 70−75 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 14−16 | 12−14 |
high / 768p | 30−35 | 30−33 |
The average gaming FPS of HD Graphics 530 in World of Tanks is 2% more, than Quadro CX. |
Full Specs
HD Graphics 530 | Quadro CX | |
Architecture | Gen. 9 Skylake | Tesla 2.0 |
Code name | Skylake GT2 | GT200B |
Type | Laptop | Workstation |
Release date | 5 August 2015 | 11 November 2008 |
Pipelines | 24 | 192 |
Core clock speed | 350 MHz | 602 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 189 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 27.60 | 38.53 |
Floating-point performance | 403.2 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 64/128 Bit | 384 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 76.8 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 2.1 | 1.1 |
Vulkan | 1.1.97 | N/A |
CUDA | 1.3 | |
Quick Sync | + | |
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