HD Graphics 530 vs Radeon HD 4830
When choosing between HD Graphics 530 and Radeon HD 4830, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 530 and Radeon HD 4830.
Radeon HD 4830
HD Graphics 530 is a Laptop Graphics Card
Note: HD Graphics 530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 530 here:
Main Specs
HD Graphics 530 | Radeon HD 4830 | |
Power consumption (TDP) | 15 Watt | 95 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3L/LPDDR3/LPDDR4 | GDDR3 |
Maximum RAM amount | 64 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4830 has 533% more power consumption, than HD Graphics 530.
- HD Graphics 530 is connected by PCIe 3.0 x1, and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 448 GB more memory, than HD Graphics 530.
- HD Graphics 530 is used in Laptops, and Radeon HD 4830 - in Desktops.
- HD Graphics 530 is build with Gen. 9 Skylake architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of Radeon HD 4830 is 225 MHz higher, than HD Graphics 530.
- HD Graphics 530 is manufactured by 14 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 0−1 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 10−12 |
medium / 1080p | 4−5 | 2−3 |
The average gaming FPS of HD Graphics 530 in Assassin's Creed Odyssey is 33% more, than Radeon HD 4830. | ||
ultra / 1080p | 5−6 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 10−12 |
medium / 1080p | 6−7 | 4−5 |
The average gaming FPS of HD Graphics 530 in Battlefield 5 is 50% more, than Radeon HD 4830. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 6% more, than HD Graphics 530. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 90−95 | 80−85 |
ultra / 1080p | 40−45 | 35−40 |
QHD / 1440p | 21−24 | − |
4K / 2160p | 16−18 | 9−10 |
high / 768p | 65−70 | 55−60 |
The average gaming FPS of HD Graphics 530 in Counter-Strike: Global Offensive is 13% more, than Radeon HD 4830. | ||
low / 768p | 65−70 | 70−75 |
ultra / 1080p | 20−22 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of HD Graphics 530 in Cyberpunk 2077 is 2% more, than Radeon HD 4830. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 45−50 | 40−45 |
ultra / 1080p | 21−24 | 16−18 |
The average gaming FPS of HD Graphics 530 in Dota 2 is 11% more, than Radeon HD 4830. | ||
high / 1080p | 2−3 | 1−2 |
ultra / 1080p | 2−3 | − |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 10−12 | 9−10 |
medium / 1080p | 3−4 | 2−3 |
The average gaming FPS of HD Graphics 530 in Far Cry 5 is 25% more, than Radeon HD 4830. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 5−6 | 5−6 |
QHD / 1440p | 3−4 | 1−2 |
low / 720p | 50−55 | 45−50 |
medium / 1080p | 10−12 | 6−7 |
The average gaming FPS of HD Graphics 530 in Fortnite is 20% more, than Radeon HD 4830. | ||
high / 1080p | 5−6 | 2−3 |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 8−9 | 5−6 |
The average gaming FPS of HD Graphics 530 in Forza Horizon 4 is 57% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 40−45 |
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 2−3 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | 30−35 |
The average gaming FPS of HD Graphics 530 in Grand Theft Auto V is 15% more, than Radeon HD 4830. | ||
high / 1080p | 2−3 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 4−5 | 2−3 |
medium / 1080p | 3−4 | − |
The average gaming FPS of HD Graphics 530 in Metro Exodus is 50% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 80−85 | 55−60 |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | − |
The average gaming FPS of HD Graphics 530 in Minecraft is 20% more, than Radeon HD 4830. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of HD Graphics 530 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than Radeon HD 4830. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 3−4 |
The average gaming FPS of HD Graphics 530 in Red Dead Redemption 2 is 100% more, than Radeon HD 4830. | ||
low / 768p | 10−11 | 6−7 |
medium / 768p | 8−9 | 6−7 |
high / 1080p | 4−5 | 3−4 |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | 0−1 |
The average gaming FPS of HD Graphics 530 in The Witcher 3: Wild Hunt is 40% more, than Radeon HD 4830. | ||
low / 768p | 70−75 | 70−75 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 14−16 | 12−14 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of HD Graphics 530 in World of Tanks is 5% more, than Radeon HD 4830. |
Full Specs
HD Graphics 530 | Radeon HD 4830 | |
Architecture | Gen. 9 Skylake | TeraScale |
Code name | Skylake GT2 | RV770 |
Type | Laptop | Desktop |
Release date | 5 August 2015 | 21 October 2008 |
Pipelines | 24 | 640 |
Core clock speed | 350 MHz | 575 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 189 million | 956 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 27.60 | 18.40 |
Floating-point performance | 403.2 gflops | 736.0 gflops |
Length | 246 mm | |
Memory bus width | 64/128 Bit | 256 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 57.6 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 10.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 2.1 | 1.1 |
Vulkan | 1.1.97 | N/A |
Quick Sync | + | |
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