HD Graphics 530 vs Radeon R5 430 OEM
In this comparison between HD Graphics 530 and Radeon R5 430 OEM you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people HD Graphics 530 will be the best choice, for others Radeon R5 430 OEM will be their preference. Study the comparison tables below and make your choice.
Radeon R5 430 OEM
HD Graphics 530 is a Laptop Graphics Card
Note: HD Graphics 530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 530 here:
Main Specs
HD Graphics 530 | Radeon R5 430 OEM | |
Power consumption (TDP) | 15 Watt | 50 Watt |
Interface | PCIe 3.0 x1 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | DDR3L/LPDDR3/LPDDR4 | GDDR5 |
Maximum RAM amount | 64 GB | 2 GB |
Display Connectors | No outputs | 1x DVI, 1x DisplayPort |
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- Radeon R5 430 OEM has 233% more power consumption, than HD Graphics 530.
- HD Graphics 530 is connected by PCIe 3.0 x1, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
- HD Graphics 530 has 62 GB more memory, than Radeon R5 430 OEM.
- HD Graphics 530 is used in Laptops, and Radeon R5 430 OEM - in Desktops.
- HD Graphics 530 is build with Gen. 9 Skylake architecture, and Radeon R5 430 OEM - with GCN 1.0.
- Core clock speed of Radeon R5 430 OEM is 380 MHz higher, than HD Graphics 530.
- HD Graphics 530 is manufactured by 14 nm process technology, and Radeon R5 430 OEM - by 28 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 12−14 |
medium / 1080p | 4−5 | 3−4 |
HD Graphics 530 and Radeon R5 430 OEM have the same average FPS in Assassin's Creed Odyssey. | ||
ultra / 1080p | 5−6 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 14−16 |
medium / 1080p | 6−7 | 5−6 |
The average gaming FPS of HD Graphics 530 in Battlefield 5 is 12% more, than Radeon R5 430 OEM. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
HD Graphics 530 and Radeon R5 430 OEM have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 90−95 | 80−85 |
ultra / 1080p | 40−45 | 40−45 |
QHD / 1440p | 21−24 | 21−24 |
4K / 2160p | 16−18 | 18−20 |
high / 768p | 65−70 | 60−65 |
The average gaming FPS of HD Graphics 530 in Counter-Strike: Global Offensive is 10% more, than Radeon R5 430 OEM. | ||
low / 768p | 65−70 | 70−75 |
ultra / 1080p | 20−22 | 16−18 |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of Radeon R5 430 OEM in Cyberpunk 2077 is 4% more, than HD Graphics 530. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 45−50 | 45−50 |
ultra / 1080p | 21−24 | 21−24 |
The average gaming FPS of HD Graphics 530 in Dota 2 is 4% more, than Radeon R5 430 OEM. | ||
high / 1080p | 2−3 | 2−3 |
ultra / 1080p | 2−3 | 2−3 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 10−12 | 10−12 |
medium / 1080p | 3−4 | 3−4 |
HD Graphics 530 and Radeon R5 430 OEM have the same average FPS in Far Cry 5. | ||
high / 1080p | 10−11 | 10−11 |
ultra / 1080p | 5−6 | 5−6 |
QHD / 1440p | 3−4 | 3−4 |
low / 720p | 50−55 | 45−50 |
medium / 1080p | 10−12 | 10−12 |
The average gaming FPS of HD Graphics 530 in Fortnite is 6% more, than Radeon R5 430 OEM. | ||
high / 1080p | 5−6 | 5−6 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 16−18 |
medium / 1080p | 8−9 | 7−8 |
The average gaming FPS of HD Graphics 530 in Forza Horizon 4 is 10% more, than Radeon R5 430 OEM. | ||
low / 768p | 45−50 | 40−45 |
medium / 768p | − | 35−40 |
high / 1080p | 4−5 | 5−6 |
ultra / 1080p | 2−3 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of HD Graphics 530 in Grand Theft Auto V is 5% more, than Radeon R5 430 OEM. | ||
high / 1080p | 2−3 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 4−5 | 5−6 |
medium / 1080p | 3−4 | 3−4 |
HD Graphics 530 and Radeon R5 430 OEM have the same average FPS in Metro Exodus. | ||
low / 768p | 90−95 | 80−85 |
high / 1080p | 80−85 | 80−85 |
ultra / 1080p | 70−75 | 65−70 |
medium / 1080p | 85−90 | − |
The average gaming FPS of HD Graphics 530 in Minecraft is 6% more, than Radeon R5 430 OEM. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of HD Graphics 530 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than Radeon R5 430 OEM. | ||
ultra / 1080p | − | 4−5 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 5−6 |
The average gaming FPS of HD Graphics 530 in Red Dead Redemption 2 is 20% more, than Radeon R5 430 OEM. | ||
low / 768p | 10−11 | 12−14 |
medium / 768p | 8−9 | 9−10 |
high / 1080p | 4−5 | 5−6 |
ultra / 1080p | 4−5 | 3−4 |
4K / 2160p | 1−2 | 0−1 |
HD Graphics 530 and Radeon R5 430 OEM have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 14−16 | 12−14 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of Radeon R5 430 OEM in World of Tanks is 5% more, than HD Graphics 530. |
Full Specs
HD Graphics 530 | Radeon R5 430 OEM | |
Architecture | Gen. 9 Skylake | GCN 1.0 |
Code name | Skylake GT2 | Oland |
Type | Laptop | Desktop |
Release date | 5 August 2015 | 30 June 2016 |
Pipelines | 24 | 384 |
Core clock speed | 350 MHz | 730 MHz |
Boost Clock | 1150 MHz | 780 MHz |
Transistor count | 189 million | 950 million |
Manufacturing process technology | 14 nm | 28 nm |
Texture fill rate | 27.60 | 18.72 |
Floating-point performance | 403.2 gflops | 599.0 gflops |
Memory bus width | 64/128 Bit | 64 Bit |
Memory clock speed | 4600 MHz | |
Memory bandwidth | 36.8 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 12 (11_1) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.1 | 1.2 |
Vulkan | 1.1.97 | 1.2.131 |
Quick Sync | + | |
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