HD Graphics 530 vs Radeon R8 M535DX

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 530 and Radeon R8 M535DX. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 530 and Radeon R8 M535DX. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

HD Graphics 530 is a Laptop Graphics Card

Note: HD Graphics 530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 530 here:

Main Specs

  HD Graphics 530 Radeon R8 M535DX
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1 IGP
Memory type DDR3L/LPDDR3/LPDDR4 System Shared
Maximum RAM amount 64 GB
Display Connectors No outputs No outputs
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  • HD Graphics 530 is connected by PCIe 3.0 x1, and Radeon R8 M535DX uses IGP interface.
  • HD Graphics 530 is used in Laptops, and Radeon R8 M535DX - in Desktops.
  • HD Graphics 530 is build with Gen. 9 Skylake architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 430 MHz higher, than HD Graphics 530.
  • HD Graphics 530 is manufactured by 14 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 4−5 0−1
The average gaming FPS of HD Graphics 530 in Assassin's Creed Odyssey is 1200% more, than Radeon R8 M535DX.

Full Specs

  HD Graphics 530 Radeon R8 M535DX
Architecture Gen. 9 Skylake GCN 3.0
Code name Skylake GT2 Meso
Type Laptop Desktop
Release date 5 August 2015 18 April 2017
Pipelines 24 320
Core clock speed 350 MHz 780 MHz
Boost Clock 1150 MHz 891 MHz
Transistor count 189 million 1,550 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 27.60 17.82
Floating-point performance 403.2 gflops
Memory bus width 64/128 Bit
Shared memory +
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 2.1 2.0
Vulkan 1.1.97 1.2.131
Quick Sync +
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