GRID K520 vs HD Graphics 5300
When comparing GRID K520 and HD Graphics 5300, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K520 and HD Graphics 5300 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K520
HD Graphics 5300 is a Laptop Graphics Card
Note: HD Graphics 5300 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5300 here:
Main Specs
GRID K520 | HD Graphics 5300 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x1 |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 1400% more power consumption, than HD Graphics 5300.
- GRID K520 is connected by PCIe 3.0 x16, and HD Graphics 5300 uses PCIe 2.0 x1 interface.
- GRID K520 is used in Desktops, and HD Graphics 5300 - in Laptops.
- GRID K520 is build with Kepler architecture, and HD Graphics 5300 - with Gen. 8 Broadwell.
- Core clock speed of GRID K520 is 645 MHz higher, than HD Graphics 5300.
- GRID K520 is manufactured by 28 nm process technology, and HD Graphics 5300 - by 14 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 20−22 | 0−1 |
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 35−40 |
QHD / 1440p | 0−1 | 0−1 |
GRID K520 and HD Graphics 5300 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 60−65 |
medium / 768p | 180−190 | 27−30 |
ultra / 1080p | 100−110 | 10−11 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | − |
high / 768p | 140−150 | 21−24 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 422% more, than HD Graphics 5300. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 40−45 | 1−2 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 13% more, than HD Graphics 5300. | ||
low / 768p | 110−120 | 50−55 |
medium / 768p | 95−100 | 18−20 |
ultra / 1080p | 65−70 | 0−1 |
The average gaming FPS of GRID K520 in Dota 2 is 202% more, than HD Graphics 5300. | ||
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
high / 1080p | 27−30 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 21−24 |
medium / 1080p | 55−60 | 0−1 |
The average gaming FPS of GRID K520 in Fortnite is 377% more, than HD Graphics 5300. | ||
high / 1080p | 27−30 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 30−35 | 0−1 |
low / 768p | 90−95 | 16−18 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 10−11 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 441% more, than HD Graphics 5300. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 3−4 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 110−120 | 80−85 |
high / 1080p | − | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 100−110 | 75−80 |
The average gaming FPS of GRID K520 in Minecraft is 37% more, than HD Graphics 5300. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 60−65 | 7−8 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 785% more, than HD Graphics 5300. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 60−65 | 0−1 |
medium / 768p | 35−40 | − |
high / 1080p | 20−22 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 12−14 |
ultra / 1080p | 35−40 | 5−6 |
high / 768p | 55−60 | 9−10 |
The average gaming FPS of GRID K520 in World of Tanks is 261% more, than HD Graphics 5300. |
Full Specs
GRID K520 | HD Graphics 5300 | |
Architecture | Kepler | Gen. 8 Broadwell |
Code name | GK104 | Broadwell GT2 |
Type | Workstation | Laptop |
Release date | 23 July 2013 | 5 September 2014 |
Pipelines | 1536 | 24 |
Core clock speed | 745 MHz | 100 MHz |
Boost Clock | 900 MHz | |
Transistor count | 3,540 million | 1,300 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 21.60 |
Floating-point performance | 2x 2,448 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.1.80 |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Quick Sync | + | |
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