HD Graphics 5300 vs Quadro 500M
Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 5300 and Quadro 500M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 5300 and Quadro 500M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Quadro 500M
HD Graphics 5300 is a Laptop Graphics Card
Note: HD Graphics 5300 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5300 here:
Main Specs
HD Graphics 5300 | Quadro 500M | |
Power consumption (TDP) | 15 Watt | 35 Watt |
Interface | PCIe 2.0 x1 | MXM-A (3.0) |
Memory type | System Shared | DDR3 |
Maximum RAM amount | 1 GB | |
Display Connectors | No outputs | No outputs |
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- Quadro 500M has 133% more power consumption, than HD Graphics 5300.
- HD Graphics 5300 is connected by PCIe 2.0 x1, and Quadro 500M uses MXM-A (3.0) interface.
- HD Graphics 5300 is used in Laptops, and Quadro 500M - in Desktops.
- HD Graphics 5300 is build with Gen. 8 Broadwell architecture, and Quadro 500M - with Fermi.
- Core clock speed of Quadro 500M is 600 MHz higher, than HD Graphics 5300.
- HD Graphics 5300 is manufactured by 14 nm process technology, and Quadro 500M - by 40 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 45−50 | 50−55 |
high / 1080p | 35−40 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 500M in Call of Duty: Warzone is 19% more, than HD Graphics 5300. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 10−11 | 7−8 |
high / 768p | 21−24 | 16−18 |
The average gaming FPS of HD Graphics 5300 in Counter-Strike: Global Offensive is 10% more, than Quadro 500M. | ||
low / 768p | 85−90 | 70−75 |
ultra / 1080p | 1−2 | 0−1 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of HD Graphics 5300 in Cyberpunk 2077 is 8% more, than Quadro 500M. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 18−20 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 5300 in Dota 2 is 20% more, than Quadro 500M. | ||
high / 1080p | 0−1 | − |
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
HD Graphics 5300 and Quadro 500M have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 16−18 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 10−11 | 12−14 |
The average gaming FPS of Quadro 500M in Grand Theft Auto V is 23% more, than HD Graphics 5300. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 80−85 | 75−80 |
high / 1080p | 60−65 | 27−30 |
ultra / 1080p | 45−50 | − |
medium / 1080p | 75−80 | − |
The average gaming FPS of HD Graphics 5300 in Minecraft is 35% more, than Quadro 500M. | ||
low / 720p | 7−8 | 8−9 |
The average gaming FPS of Quadro 500M in PLAYERUNKNOWN'S BATTLEGROUNDS is 14% more, than HD Graphics 5300. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 12−14 | 14−16 |
ultra / 1080p | 5−6 | 0−1 |
high / 768p | 9−10 | 12−14 |
The average gaming FPS of Quadro 500M in World of Tanks is 8% more, than HD Graphics 5300. |
Full Specs
HD Graphics 5300 | Quadro 500M | |
Architecture | Gen. 8 Broadwell | Fermi |
Code name | Broadwell GT2 | GF108 |
Type | Laptop | Workstation |
Release date | 5 September 2014 | 22 February 2011 |
Pipelines | 24 | 96 |
Core clock speed | 100 MHz | 700 MHz |
Boost Clock | 900 MHz | |
Transistor count | 1,300 million | 585 million |
Manufacturing process technology | 14 nm | 40 nm |
Texture fill rate | 21.60 | 11.20 |
Floating-point performance | 268.8 gflops | |
Memory bus width | 64/128 Bit | 128 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 28.8 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 2.0 | 1.1 |
Vulkan | 1.1.80 | N/A |
CUDA | 2.1 | |
Quick Sync | + | |
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