HD Graphics 5300 vs Radeon R7 A265

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 5300 and Radeon R7 A265. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 5300 and Radeon R7 A265. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

HD Graphics 5300 is a Laptop Graphics Card

Note: HD Graphics 5300 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5300 here:

Main Specs

  HD Graphics 5300 Radeon R7 A265
Power consumption (TDP) 15 Watt
Interface PCIe 2.0 x1 PCIe 3.0 x8
Memory type System Shared DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
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  • HD Graphics 5300 is connected by PCIe 2.0 x1, and Radeon R7 A265 uses PCIe 3.0 x8 interface.
  • HD Graphics 5300 is used in Laptops, and Radeon R7 A265 - in Desktops.
  • HD Graphics 5300 is build with Gen. 8 Broadwell architecture, and Radeon R7 A265 - with GCN 1.0.
  • Core clock speed of Radeon R7 A265 is 625 MHz higher, than HD Graphics 5300.
  • HD Graphics 5300 is manufactured by 14 nm process technology, and Radeon R7 A265 - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 1−2
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 0−1 12−14
medium / 1080p 0−1 3−4

Full Specs

  HD Graphics 5300 Radeon R7 A265
Architecture Gen. 8 Broadwell GCN 1.0
Code name Broadwell GT2 Opal
Type Laptop Desktop
Release date 5 September 2014 9 January 2014
Pipelines 24 384
Core clock speed 100 MHz 725 MHz
Boost Clock 900 MHz 825 MHz
Transistor count 1,300 million 950 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 21.60 19.80
Floating-point performance 633.6 gflops
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
Shared memory +
DirectX 12 (11_1) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.4 4.6
OpenCL 2.0 1.2
Vulkan 1.1.80 1.2.131
Quick Sync +
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