HD Graphics 5300 vs Radeon RX Vega 5

In this comparison between HD Graphics 5300 and Radeon RX Vega 5 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people HD Graphics 5300 will be the best choice, for others Radeon RX Vega 5 will be their preference. Study the comparison tables below and make your choice.

HD Graphics 5300 and Radeon RX Vega 5 are Laptop Graphics Cards

Note: HD Graphics 5300 and Radeon RX Vega 5 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5300 or Radeon RX Vega 5 here:

Main Specs

  HD Graphics 5300 Radeon RX Vega 5
Power consumption (TDP) 15 Watt
Interface PCIe 2.0 x1
Memory type System Shared
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • HD Graphics 5300 is build with Gen. 8 Broadwell architecture, and Radeon RX Vega 5 - with Vega.
  • HD Graphics 5300 is manufactured by 14 nm process technology, and Radeon RX Vega 5 - by 7 nm process technology.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 8−9
QHD / 1440p 0−1 2−3
low / 720p 0−1 27−30
medium / 1080p 0−1 16−18

Full Specs

  HD Graphics 5300 Radeon RX Vega 5
Architecture Gen. 8 Broadwell Vega
Code name Broadwell GT2 Vega
Type Laptop Laptop
Release date 5 September 2014 7 January 2020
Pipelines 24 320
Core clock speed 100 MHz
Boost Clock 900 MHz 1400 MHz
Transistor count 1,300 million
Manufacturing process technology 14 nm 7 nm
Texture fill rate 21.60
Memory bus width 64/128 Bit
Shared memory + -
DirectX 12 (11_1) DirectX 12_1
Shader Model 5.1
OpenGL 4.4
OpenCL 2.0
Vulkan 1.1.80
Quick Sync +
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