GRID M60 8Q vs HD Graphics 6000
If you are going to buy a new graphics card and are choosing between GRID M60 8Q and HD Graphics 6000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID M60 8Q stacks up against HD Graphics 6000, check out specs charts below.
GRID M60 8Q
HD Graphics 6000 is a Laptop Graphics Card
Note: HD Graphics 6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 6000 here:
Main Specs
GRID M60 8Q | HD Graphics 6000 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x1 |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 8 GB | |
Display Connectors | No outputs | No outputs |
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- GRID M60 8Q has 1400% more power consumption, than HD Graphics 6000.
- GRID M60 8Q is connected by PCIe 3.0 x16, and HD Graphics 6000 uses PCIe 2.0 x1 interface.
- GRID M60 8Q is used in Desktops, and HD Graphics 6000 - in Laptops.
- GRID M60 8Q is build with Maxwell 2.0 architecture, and HD Graphics 6000 - with Gen. 8 Broadwell.
- Core clock speed of GRID M60 8Q is 257 MHz higher, than HD Graphics 6000.
- GRID M60 8Q is manufactured by 28 nm process technology, and HD Graphics 6000 - by 14 nm process technology.
Game benchmarks
high / 1080p | 20−22 | 0−1 |
ultra / 1080p | 12−14 | 0−1 |
QHD / 1440p | 6−7 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 35−40 | 10−11 |
medium / 1080p | 24−27 | 2−3 |
The average gaming FPS of GRID M60 8Q in Assassin's Creed Odyssey is 416% more, than HD Graphics 6000. | ||
high / 1080p | 30−35 | − |
ultra / 1080p | 27−30 | 2−3 |
QHD / 1440p | 10−12 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 10−12 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GRID M60 8Q in Battlefield 5 is 780% more, than HD Graphics 6000. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GRID M60 8Q and HD Graphics 6000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 110−120 |
medium / 768p | 200−210 | 80−85 |
ultra / 1080p | 110−120 | 30−35 |
QHD / 1440p | 85−90 | − |
4K / 2160p | 45−50 | 9−10 |
high / 768p | 160−170 | 55−60 |
The average gaming FPS of GRID M60 8Q in Counter-Strike: Global Offensive is 159% more, than HD Graphics 6000. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 50−55 | 12−14 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GRID M60 8Q in Cyberpunk 2077 is 29% more, than HD Graphics 6000. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 100−110 | 40−45 |
ultra / 1080p | 75−80 | 16−18 |
The average gaming FPS of GRID M60 8Q in Dota 2 is 131% more, than HD Graphics 6000. | ||
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 18−20 | − |
4K / 2160p | 7−8 | 0−1 |
low / 720p | 50−55 | 8−9 |
medium / 1080p | 24−27 | 2−3 |
The average gaming FPS of GRID M60 8Q in Far Cry 5 is 750% more, than HD Graphics 6000. | ||
high / 1080p | 30−35 | − |
ultra / 1080p | 24−27 | 5−6 |
QHD / 1440p | 14−16 | 1−2 |
low / 720p | 120−130 | 45−50 |
medium / 1080p | 70−75 | 6−7 |
The average gaming FPS of GRID M60 8Q in Fortnite is 293% more, than HD Graphics 6000. | ||
high / 1080p | 30−35 | 2−3 |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 12−14 | − |
low / 720p | 65−70 | 12−14 |
medium / 1080p | 35−40 | 4−5 |
The average gaming FPS of GRID M60 8Q in Forza Horizon 4 is 650% more, than HD Graphics 6000. | ||
low / 768p | 100−110 | 40−45 |
medium / 768p | 90−95 | − |
high / 1080p | 40−45 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
QHD / 1440p | 6−7 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GRID M60 8Q in Grand Theft Auto V is 260% more, than HD Graphics 6000. | ||
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 10−11 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 35−40 | 2−3 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GRID M60 8Q in Metro Exodus is 1150% more, than HD Graphics 6000. | ||
low / 768p | 120−130 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GRID M60 8Q in Minecraft is 43% more, than HD Graphics 6000. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 70−75 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GRID M60 8Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 105% more, than HD Graphics 6000. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
4K / 2160p | 1−2 | − |
low / 720p | 35−40 | 3−4 |
medium / 1080p | 20−22 | − |
The average gaming FPS of GRID M60 8Q in Red Dead Redemption 2 is 1133% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 6−7 |
medium / 768p | 45−50 | 6−7 |
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 14−16 | − |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GRID M60 8Q in The Witcher 3: Wild Hunt is 860% more, than HD Graphics 6000. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 40−45 | 12−14 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GRID M60 8Q in World of Tanks is 70% more, than HD Graphics 6000. |
Full Specs
GRID M60 8Q | HD Graphics 6000 | |
Architecture | Maxwell 2.0 | Gen. 8 Broadwell |
Code name | GM204 | Broadwell GT3 |
Type | Workstation | Laptop |
Release date | 30 August 2015 | 5 January 2015 |
Pipelines | 2048 | 48 |
Core clock speed | 557 MHz | 300 MHz |
Boost Clock | 1178 MHz | 1000 MHz |
Transistor count | 5,200 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 150.8 | 48.00 |
Floating-point performance | 4,833 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5012 MHz | |
Memory bandwidth | 160.4 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 12 (11_1) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.1.80 |
CUDA | 5.2 | |
Quick Sync | + | |
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