HD Graphics 6000 vs Radeon R5 430 OEM
When comparing HD Graphics 6000 and Radeon R5 430 OEM, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between HD Graphics 6000 and Radeon R5 430 OEM is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R5 430 OEM
HD Graphics 6000 is a Laptop Graphics Card
Note: HD Graphics 6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 6000 here:
Main Specs
HD Graphics 6000 | Radeon R5 430 OEM | |
Power consumption (TDP) | 15 Watt | 50 Watt |
Interface | PCIe 2.0 x1 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | System Shared | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | 1x DVI, 1x DisplayPort |
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- Radeon R5 430 OEM has 233% more power consumption, than HD Graphics 6000.
- HD Graphics 6000 is connected by PCIe 2.0 x1, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
- HD Graphics 6000 is used in Laptops, and Radeon R5 430 OEM - in Desktops.
- HD Graphics 6000 is build with Gen. 8 Broadwell architecture, and Radeon R5 430 OEM - with GCN 1.0.
- Core clock speed of Radeon R5 430 OEM is 430 MHz higher, than HD Graphics 6000.
- HD Graphics 6000 is manufactured by 14 nm process technology, and Radeon R5 430 OEM - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 12−14 |
medium / 1080p | 2−3 | 3−4 |
The average gaming FPS of Radeon R5 430 OEM in Assassin's Creed Odyssey is 33% more, than HD Graphics 6000. | ||
ultra / 1080p | 2−3 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 14−16 |
medium / 1080p | 3−4 | 5−6 |
The average gaming FPS of Radeon R5 430 OEM in Battlefield 5 is 60% more, than HD Graphics 6000. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
The average gaming FPS of HD Graphics 6000 in Call of Duty: Warzone is 6% more, than Radeon R5 430 OEM. | ||
low / 768p | 110−120 | 100−110 |
medium / 768p | 80−85 | 80−85 |
ultra / 1080p | 30−35 | 40−45 |
QHD / 1440p | − | 21−24 |
4K / 2160p | 9−10 | 18−20 |
high / 768p | 55−60 | 60−65 |
The average gaming FPS of Radeon R5 430 OEM in Counter-Strike: Global Offensive is 5% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 12−14 | 16−18 |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of Radeon R5 430 OEM in Cyberpunk 2077 is 6% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 70−75 |
medium / 768p | 40−45 | 45−50 |
ultra / 1080p | 16−18 | 21−24 |
The average gaming FPS of Radeon R5 430 OEM in Dota 2 is 6% more, than HD Graphics 6000. | ||
high / 1080p | 1−2 | 2−3 |
ultra / 1080p | − | 2−3 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 10−12 |
medium / 1080p | 2−3 | 3−4 |
The average gaming FPS of Radeon R5 430 OEM in Far Cry 5 is 25% more, than HD Graphics 6000. | ||
high / 1080p | − | 10−11 |
ultra / 1080p | 5−6 | 5−6 |
QHD / 1440p | 1−2 | 3−4 |
low / 720p | 45−50 | 45−50 |
medium / 1080p | 6−7 | 10−12 |
The average gaming FPS of Radeon R5 430 OEM in Fortnite is 6% more, than HD Graphics 6000. | ||
high / 1080p | 2−3 | 5−6 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 16−18 |
medium / 1080p | 4−5 | 7−8 |
The average gaming FPS of Radeon R5 430 OEM in Forza Horizon 4 is 66% more, than HD Graphics 6000. | ||
low / 768p | 40−45 | 40−45 |
medium / 768p | − | 35−40 |
high / 1080p | 2−3 | 5−6 |
ultra / 1080p | 2−3 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 30−35 | − |
The average gaming FPS of Radeon R5 430 OEM in Grand Theft Auto V is 13% more, than HD Graphics 6000. | ||
high / 1080p | 1−2 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 2−3 | 5−6 |
medium / 1080p | − | 3−4 |
The average gaming FPS of Radeon R5 430 OEM in Metro Exodus is 50% more, than HD Graphics 6000. | ||
low / 768p | 85−90 | 80−85 |
high / 1080p | 55−60 | 80−85 |
ultra / 1080p | − | 65−70 |
The average gaming FPS of Radeon R5 430 OEM in Minecraft is 13% more, than HD Graphics 6000. | ||
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 24−27 | 24−27 |
medium / 1080p | 14−16 | 14−16 |
HD Graphics 6000 and Radeon R5 430 OEM have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 3−4 | 5−6 |
The average gaming FPS of Radeon R5 430 OEM in Red Dead Redemption 2 is 66% more, than HD Graphics 6000. | ||
low / 768p | 6−7 | 12−14 |
medium / 768p | 6−7 | 9−10 |
high / 1080p | 2−3 | 5−6 |
ultra / 1080p | − | 3−4 |
4K / 2160p | 0−1 | 0−1 |
The average gaming FPS of Radeon R5 430 OEM in The Witcher 3: Wild Hunt is 80% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 12−14 | 12−14 |
high / 768p | 27−30 | 27−30 |
The average gaming FPS of Radeon R5 430 OEM in World of Tanks is 10% more, than HD Graphics 6000. |
Full Specs
HD Graphics 6000 | Radeon R5 430 OEM | |
Architecture | Gen. 8 Broadwell | GCN 1.0 |
Code name | Broadwell GT3 | Oland |
Type | Laptop | Desktop |
Release date | 5 January 2015 | 30 June 2016 |
Pipelines | 48 | 384 |
Core clock speed | 300 MHz | 730 MHz |
Boost Clock | 1000 MHz | 780 MHz |
Transistor count | 189 million | 950 million |
Manufacturing process technology | 14 nm | 28 nm |
Texture fill rate | 48.00 | 18.72 |
Floating-point performance | 599.0 gflops | |
Memory bus width | 64/128 Bit | 64 Bit |
Memory clock speed | 4600 MHz | |
Memory bandwidth | 36.8 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 2.0 | 1.2 |
Vulkan | 1.1.80 | 1.2.131 |
Quick Sync | + | |
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