HD Graphics 6000 vs Radeon RX Vega 11

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 6000 and Radeon RX Vega 11. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 6000 and Radeon RX Vega 11. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

HD Graphics 6000 is a Laptop Graphics Card

Note: HD Graphics 6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 6000 here:

Main Specs

  HD Graphics 6000 Radeon RX Vega 11
Power consumption (TDP) 15 Watt 15 Watt
Interface PCIe 2.0 x1 IGP
Supplementary power connectors None
Memory type System Shared System Shared
Display Connectors No outputs No outputs
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  • Both graphics cards have the same power consumption of 15 Watt.
  • HD Graphics 6000 is connected by PCIe 2.0 x1, and Radeon RX Vega 11 uses IGP interface.
  • HD Graphics 6000 is used in Laptops, and Radeon RX Vega 11 - in Desktops.
  • HD Graphics 6000 is build with Gen. 8 Broadwell architecture, and Radeon RX Vega 11 - with Vega.
  • HD Graphics 6000 and Radeon RX Vega 11 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 10−11
ultra / 1080p 0−1 6−7
QHD / 1440p 0−1 1−2
low / 720p 10−11 21−24
medium / 1080p 2−3 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 183% more, than HD Graphics 6000.

Full Specs

  HD Graphics 6000 Radeon RX Vega 11
Architecture Gen. 8 Broadwell Vega
Code name Broadwell GT3 Vega Raven Ridge
Type Laptop Desktop
Release date 5 January 2015 26 October 2017
Pipelines 48 704
Core clock speed 300 MHz
Boost Clock 1000 MHz 1240 MHz
Transistor count 189 million 4,940 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 48.00 61.60
Floating-point performance 1,760 gflops
Memory bus width 64/128 Bit
Shared memory + -
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.4 4.6
OpenCL 2.0 2.0
Vulkan 1.1.80 1.2.131
Quick Sync +
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