FirePro W9000 vs HD Graphics 630

Find out if it is worth upgrading your current GPU setup by comparing FirePro W9000 and HD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro W9000 and HD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro W9000 HD Graphics 630
Power consumption (TDP) 350 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5 DDR3L/LPDDR3/LPDDR4
Maximum RAM amount 6 GB 64 GB
Display Connectors 6x mini-DisplayPort, 1x SDI No outputs
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  • FirePro W9000 has 2233% more power consumption, than HD Graphics 630.
  • FirePro W9000 is connected by PCIe 3.0 x16, and HD Graphics 630 uses PCIe 3.0 x1 interface.
  • HD Graphics 630 has 58 GB more memory, than FirePro W9000.
  • Both cards are used in Desktops.
  • FirePro W9000 is build with GCN 1.0 architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
  • Core clock speed of FirePro W9000 is 675 MHz higher, than HD Graphics 630.
  • FirePro W9000 is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 35−40 3−4
ultra / 1080p 21−24 1−2
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 14−16
medium / 1080p 40−45 5−6
The average gaming FPS of FirePro W9000 in Assassin's Creed Odyssey is 583% more, than HD Graphics 630.

Full Specs

  FirePro W9000 HD Graphics 630
Architecture GCN 1.0 Gen. 9.5 Kaby Lake
Code name Tahiti Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 14 June 2012 1 January 2017
Pipelines 2048 24
Core clock speed 975 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 4,313 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 124.8 26.40
Floating-point performance 3,994 gflops 441.6 gflops
Length 279 mm
Memory bus width 384 Bit 64/128 Bit
Memory clock speed 5500 MHz
Memory bandwidth 264 GB/s
Shared memory +
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.2.131 1.1.103
Bus support PCIe 3.0
Bitcoin / BTC (SHA256) 460 Mh/s
Quick Sync +
Form factor full height / full length
StereoOutput3D +
Dual-link DVI support +
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