GeForce 830A vs HD Graphics 630

When comparing GeForce 830A and HD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 830A and HD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 830A
HD Graphics 630

Main Specs

  GeForce 830A HD Graphics 630
Power consumption (TDP) 33 Watt 15 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x1
Memory type DDR3 DDR3L/LPDDR3/LPDDR4
Maximum RAM amount 2 GB 64 GB
Display Connectors No outputs No outputs
 
  • GeForce 830A has 120% more power consumption, than HD Graphics 630.
  • GeForce 830A is connected by PCIe 3.0 x8, and HD Graphics 630 uses PCIe 3.0 x1 interface.
  • HD Graphics 630 has 62 GB more memory, than GeForce 830A.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
  • Core clock speed of GeForce 830A is 782 MHz higher, than HD Graphics 630.
  • GeForce 830A is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 4−5 5−6
The average gaming FPS of HD Graphics 630 in Assassin's Creed Odyssey is 33% more, than GeForce 830A.

Full Specs

  GeForce 830A HD Graphics 630
Architecture Maxwell Gen. 9.5 Kaby Lake
Code name GM108 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 22 July 2014 1 January 2017
Pipelines 256 24
Core clock speed 1082 MHz 300 MHz
Boost Clock 1150 MHz 1150 MHz
Transistor count 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 18.40 26.40
Floating-point performance 588.8 gflops 441.6 gflops
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.0
Quick Sync +