GeForce 930A vs HD Graphics 630

If you are going to buy a new graphics card and are choosing between GeForce 930A and HD Graphics 630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 930A stacks up against HD Graphics 630, check out specs charts below.
GeForce 930A
HD Graphics 630

Main Specs

  GeForce 930A HD Graphics 630
Power consumption (TDP) 33 Watt 15 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x1
Supplementary power connectors None
Memory type DDR3 DDR3L/LPDDR3/LPDDR4
Maximum RAM amount 2 GB 64 GB
Display Connectors No outputs No outputs
 
  • GeForce 930A has 120% more power consumption, than HD Graphics 630.
  • GeForce 930A is connected by PCIe 3.0 x8, and HD Graphics 630 uses PCIe 3.0 x1 interface.
  • HD Graphics 630 has 62 GB more memory, than GeForce 930A.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
  • Core clock speed of GeForce 930A is 628 MHz higher, than HD Graphics 630.
  • GeForce 930A is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 5−6
GeForce 930A and HD Graphics 630 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 930A HD Graphics 630
Architecture Maxwell Gen. 9.5 Kaby Lake
Code name GM108 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 13 March 2015 1 January 2017
Pipelines 384 24
Core clock speed 928 MHz 300 MHz
Boost Clock 941 MHz 1150 MHz
Transistor count 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 22.58 26.40
Floating-point performance 722.7 gflops 441.6 gflops
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 2002 MHz
Memory bandwidth 16.02 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.0
Quick Sync +