GeForce 940A vs HD Graphics 630

When comparing GeForce 940A and HD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 940A and HD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 940A
HD Graphics 630

Main Specs

  GeForce 940A HD Graphics 630
Power consumption (TDP) 33 Watt 15 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x1
Memory type DDR3 DDR3L/LPDDR3/LPDDR4
Maximum RAM amount 1 GB 64 GB
Display Connectors No outputs No outputs
 
  • GeForce 940A has 120% more power consumption, than HD Graphics 630.
  • GeForce 940A is connected by PCIe 3.0 x8, and HD Graphics 630 uses PCIe 3.0 x1 interface.
  • HD Graphics 630 has 63 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
  • Core clock speed of GeForce 940A is 729 MHz higher, than HD Graphics 630.
  • GeForce 940A is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 4−5 3−4
ultra / 1080p 2−3 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 5−6
GeForce 940A and HD Graphics 630 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 940A HD Graphics 630
Architecture Maxwell Gen. 9.5 Kaby Lake
Code name GM108 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 13 March 2015 1 January 2017
Pipelines 384 24
Core clock speed 1029 MHz 300 MHz
Boost Clock 1124 MHz 1150 MHz
Transistor count 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.98 26.40
Floating-point performance 863.2 gflops 441.6 gflops
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 2002 MHz
Memory bandwidth 16.02 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.0
Quick Sync +