GeForce GTS 360M vs HD Graphics 630
When choosing between GeForce GTS 360M and HD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTS 360M and HD Graphics 630.
HD Graphics 630
GeForce GTS 360M is a Laptop Graphics Card
Note: GeForce GTS 360M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 360M here:
Main Specs
GeForce GTS 360M | HD Graphics 630 | |
Power consumption (TDP) | 38 Watt | 15 Watt |
Interface | MXM-II | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | DDR3, GDDR3, GDDR5 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 1 GB | 64 GB |
Display Connectors | No outputs | No outputs |
Check Price |
- GeForce GTS 360M has 153% more power consumption, than HD Graphics 630.
- GeForce GTS 360M is connected by MXM-II, and HD Graphics 630 uses PCIe 3.0 x1 interface.
- HD Graphics 630 has 63 GB more memory, than GeForce GTS 360M.
- GeForce GTS 360M is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce GTS 360M is build with GT2xx architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce GTS 360M is 1136 MHz higher, than HD Graphics 630.
- GeForce GTS 360M is manufactured by 40 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 3−4 |
ultra / 1080p | − | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 14−16 |
medium / 1080p | 0−1 | 5−6 |
The average gaming FPS of HD Graphics 630 in Assassin's Creed Odyssey is 1400% more, than GeForce GTS 360M. | ||
high / 1080p | − | 7−8 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 18−20 |
medium / 1080p | − | 8−9 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 360M in Call of Duty: Warzone is 11% more, than HD Graphics 630. | ||
low / 768p | 60−65 | 120−130 |
medium / 768p | 27−30 | 95−100 |
ultra / 1080p | 7−8 | 45−50 |
QHD / 1440p | − | 24−27 |
high / 768p | 16−18 | 70−75 |
The average gaming FPS of HD Graphics 630 in Counter-Strike: Global Offensive is 203% more, than GeForce GTS 360M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTS 360M in Cyberpunk 2077 is 5% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 75−80 |
medium / 768p | 10−11 | 55−60 |
ultra / 1080p | 0−1 | 27−30 |
The average gaming FPS of HD Graphics 630 in Dota 2 is 131% more, than GeForce GTS 360M. | ||
high / 1080p | − | 3−4 |
ultra / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 5−6 |
high / 1080p | − | 12−14 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 0−1 | 14−16 |
The average gaming FPS of HD Graphics 630 in Fortnite is 159% more, than GeForce GTS 360M. | ||
high / 1080p | 0−1 | 6−7 |
ultra / 1080p | − | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 20−22 |
medium / 1080p | 0−1 | 9−10 |
low / 768p | 18−20 | 45−50 |
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 40−45 |
The average gaming FPS of HD Graphics 630 in Grand Theft Auto V is 181% more, than GeForce GTS 360M. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
medium / 1080p | − | 3−4 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 65−70 |
The average gaming FPS of HD Graphics 630 in Minecraft is 45% more, than GeForce GTS 360M. | ||
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 27−30 |
medium / 1080p | − | 14−16 |
The average gaming FPS of HD Graphics 630 in PLAYERUNKNOWN'S BATTLEGROUNDS is 250% more, than GeForce GTS 360M. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
low / 768p | 0−1 | 16−18 |
medium / 768p | − | 12−14 |
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 1−2 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 16−18 |
high / 768p | 12−14 | 30−35 |
The average gaming FPS of HD Graphics 630 in World of Tanks is 88% more, than GeForce GTS 360M. |
Full Specs
GeForce GTS 360M | HD Graphics 630 | |
Architecture | GT2xx | Gen. 9.5 Kaby Lake |
Code name | N11E-GS1 | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 7 January 2010 | 1 January 2017 |
Pipelines | 96 | 24 |
Core clock speed | 1436 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 727 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 17.60 | 26.40 |
Floating-point performance | 275.71 gflops | 441.6 gflops |
Memory bus width | 128 Bit | 64/128 Bit |
Memory bandwidth | 57.6 GB/s | |
Shared memory | - | + |
DirectX | 11.1 (10_1) | 12 (12_1) |
Shader Model | 4.1 | 6.4 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | + | |
CUDA cores | 96 | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
Quick Sync | + | |
Gigaflops | 413 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
Check Price |