GeForce GTX 280M SLI vs HD Graphics 630
When choosing between GeForce GTX 280M SLI and HD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 280M SLI and HD Graphics 630.
HD Graphics 630
GeForce GTX 280M SLI is a Laptop Graphics Card
Note: GeForce GTX 280M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 280M SLI here:
Main Specs
GeForce GTX 280M SLI | HD Graphics 630 | |
Power consumption (TDP) | 150 Watt | 15 Watt |
Interface | PCIe 3.0 x1 | |
Memory type | GDDR3 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 2 GB | 64 GB |
Display Connectors | No outputs | |
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- GeForce GTX 280M SLI has 900% more power consumption, than HD Graphics 630.
- HD Graphics 630 has 62 GB more memory, than GeForce GTX 280M SLI.
- GeForce GTX 280M SLI is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce GTX 280M SLI is build with G9x architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce GTX 280M SLI is 285 MHz higher, than HD Graphics 630.
- GeForce GTX 280M SLI is manufactured by 55 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 7−8 | 1−2 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GTX 280M SLI in Assassin's Creed Odyssey is 150% more, than HD Graphics 630. | ||
high / 1080p | 18−20 | 7−8 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GeForce GTX 280M SLI in Battlefield 5 is 150% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 280M SLI and HD Graphics 630 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 95−100 |
ultra / 1080p | 80−85 | 45−50 |
QHD / 1440p | 45−50 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 70−75 |
The average gaming FPS of GeForce GTX 280M SLI in Counter-Strike: Global Offensive is 63% more, than HD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
GeForce GTX 280M SLI and HD Graphics 630 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 55−60 |
ultra / 1080p | 50−55 | 27−30 |
The average gaming FPS of GeForce GTX 280M SLI in Dota 2 is 48% more, than HD Graphics 630. | ||
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 12−14 | 3−4 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GTX 280M SLI in Far Cry 5 is 200% more, than HD Graphics 630. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 16−18 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 85−90 | 55−60 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of GeForce GTX 280M SLI in Fortnite is 82% more, than HD Graphics 630. | ||
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 16−18 | 6−7 |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 20−22 |
medium / 1080p | 21−24 | 9−10 |
The average gaming FPS of GeForce GTX 280M SLI in Forza Horizon 4 is 160% more, than HD Graphics 630. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 8−9 |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 280M SLI in Grand Theft Auto V is 84% more, than HD Graphics 630. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 280M SLI in Metro Exodus is 225% more, than HD Graphics 630. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 65−70 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 280M SLI in Minecraft is 20% more, than HD Graphics 630. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 280M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than HD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 280M SLI in Red Dead Redemption 2 is 150% more, than HD Graphics 630. | ||
low / 768p | 40−45 | 16−18 |
medium / 768p | 27−30 | 12−14 |
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 280M SLI in The Witcher 3: Wild Hunt is 150% more, than HD Graphics 630. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 16−18 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GTX 280M SLI in World of Tanks is 48% more, than HD Graphics 630. |
Full Specs
GeForce GTX 280M SLI | HD Graphics 630 | |
Architecture | G9x | Gen. 9.5 Kaby Lake |
Code name | N10E-GTX | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 1 January 2017 |
Pipelines | 256 | 24 |
Core clock speed | 585 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1508 Million | 189 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 26.40 | |
Floating-point performance | 441.6 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 950 MHz | |
Shared memory | - | + |
DirectX | DirectX 10, Shader 4.0 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.1 | |
Vulkan | 1.1.103 | |
CUDA | + | |
Laptop size | large | |
Quick Sync | + | |
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