GeForce GTX 460M vs HD Graphics 630
When choosing between GeForce GTX 460M and HD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460M and HD Graphics 630.
HD Graphics 630
GeForce GTX 460M is a Laptop Graphics Card
Note: GeForce GTX 460M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 460M here:
Main Specs
GeForce GTX 460M | HD Graphics 630 | |
Power consumption (TDP) | 50 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 1536 MB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 460M has 233% more power consumption, than HD Graphics 630.
- GeForce GTX 460M is connected by PCIe 2.0 x16, and HD Graphics 630 uses PCIe 3.0 x1 interface.
- GeForce GTX 460M has 1472 GB more memory, than HD Graphics 630.
- GeForce GTX 460M is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce GTX 460M is build with Fermi architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce GTX 460M is 1050 MHz higher, than HD Graphics 630.
- GeForce GTX 460M is manufactured by 40 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 3−4 |
ultra / 1080p | 0−1 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 14−16 |
medium / 1080p | 5−6 | 5−6 |
The average gaming FPS of HD Graphics 630 in Assassin's Creed Odyssey is 14% more, than GeForce GTX 460M. | ||
high / 1080p | 7−8 | 7−8 |
ultra / 1080p | 5−6 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 18−20 |
medium / 1080p | 7−8 | 8−9 |
The average gaming FPS of HD Graphics 630 in Battlefield 5 is 11% more, than GeForce GTX 460M. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 110−120 | 120−130 |
medium / 768p | 90−95 | 95−100 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 24−27 | 24−27 |
high / 768p | 65−70 | 70−75 |
The average gaming FPS of HD Graphics 630 in Counter-Strike: Global Offensive is 5% more, than GeForce GTX 460M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 18−20 | 20−22 |
medium / 1080p | 40−45 | 40−45 |
The average gaming FPS of HD Graphics 630 in Cyberpunk 2077 is 2% more, than GeForce GTX 460M. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 50−55 | 55−60 |
ultra / 1080p | 27−30 | 27−30 |
The average gaming FPS of HD Graphics 630 in Dota 2 is 3% more, than GeForce GTX 460M. | ||
high / 1080p | 3−4 | 3−4 |
ultra / 1080p | 3−4 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 14−16 |
medium / 1080p | 4−5 | 5−6 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in Far Cry 5. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 6−7 | 7−8 |
QHD / 1440p | 4−5 | 4−5 |
low / 720p | 55−60 | 55−60 |
medium / 1080p | 14−16 | 14−16 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in Fortnite. | ||
high / 1080p | 6−7 | 6−7 |
ultra / 1080p | 6−7 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 20−22 |
medium / 1080p | 8−9 | 9−10 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in Forza Horizon 4. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 8−9 | 8−9 |
ultra / 1080p | 3−4 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | 40−45 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 1−2 | 2−3 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 7−8 | 7−8 |
medium / 1080p | 3−4 | 3−4 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in Metro Exodus. | ||
low / 768p | 85−90 | 85−90 |
high / 1080p | 65−70 | 65−70 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in Minecraft. | ||
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 27−30 |
medium / 1080p | 14−16 | 14−16 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 6−7 | 6−7 |
ultra / 1080p | 3−4 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 6−7 | 7−8 |
The average gaming FPS of HD Graphics 630 in Red Dead Redemption 2 is 20% more, than GeForce GTX 460M. | ||
low / 768p | 16−18 | 16−18 |
medium / 768p | 10−12 | 12−14 |
high / 1080p | 6−7 | 6−7 |
ultra / 1080p | 4−5 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
The average gaming FPS of HD Graphics 630 in The Witcher 3: Wild Hunt is 11% more, than GeForce GTX 460M. | ||
low / 768p | 70−75 | 70−75 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 16−18 | 16−18 |
high / 768p | 30−33 | 30−35 |
GeForce GTX 460M and HD Graphics 630 have the same average FPS in World of Tanks. |
Full Specs
GeForce GTX 460M | HD Graphics 630 | |
Architecture | Fermi | Gen. 9.5 Kaby Lake |
Code name | N11E-GS | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 3 September 2010 | 1 January 2017 |
Pipelines | 192 | 24 |
Core clock speed | 1350 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,170 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 16.1 billion/sec | 26.40 |
Floating-point performance | 518.4 gflops | 441.6 gflops |
Memory bus width | 192 Bit | 64/128 Bit |
Memory clock speed | 1250 MHz | |
Memory bandwidth | 60.0 GB/s | |
Shared memory | - | + |
DirectX | 12 API with Feature Level 12.1 | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | + | |
SLI options | + | |
Bitcoin / BTC (SHA256) | 33 Mh/s | |
Laptop size | large | |
Quick Sync | + | |
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