GeForce MX130 vs HD Graphics 630
When choosing between GeForce MX130 and HD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX130 and HD Graphics 630.
HD Graphics 630
GeForce MX130 is a Laptop Graphics Card
Note: GeForce MX130 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX130 here:
Main Specs
GeForce MX130 | HD Graphics 630 | |
Power consumption (TDP) | 30 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5, DDR3 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 4 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GeForce MX130 has 100% more power consumption, than HD Graphics 630.
- GeForce MX130 is connected by PCIe 3.0 x16, and HD Graphics 630 uses PCIe 3.0 x1 interface.
- HD Graphics 630 has 60 GB more memory, than GeForce MX130.
- GeForce MX130 is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce MX130 is build with Maxwell architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce MX130 is 822 MHz higher, than HD Graphics 630.
- GeForce MX130 is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 5−6 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of GeForce MX130 in Assassin's Creed Odyssey is 100% more, than HD Graphics 630. | ||
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GeForce MX130 in Battlefield 5 is 90% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce MX130 and HD Graphics 630 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 160−170 | 120−130 |
medium / 768p | 130−140 | 95−100 |
ultra / 1080p | 65−70 | 45−50 |
QHD / 1440p | 35−40 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 100−110 | 70−75 |
The average gaming FPS of GeForce MX130 in Counter-Strike: Global Offensive is 39% more, than HD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of HD Graphics 630 in Cyberpunk 2077 is 4% more, than GeForce MX130. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 70−75 | 55−60 |
ultra / 1080p | 40−45 | 27−30 |
The average gaming FPS of GeForce MX130 in Dota 2 is 27% more, than HD Graphics 630. | ||
high / 1080p | 10−12 | 3−4 |
ultra / 1080p | 10−11 | 3−4 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 12−14 | 5−6 |
The average gaming FPS of GeForce MX130 in Far Cry 5 is 150% more, than HD Graphics 630. | ||
high / 1080p | 18−20 | 12−14 |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 70−75 | 55−60 |
medium / 1080p | 30−35 | 14−16 |
The average gaming FPS of GeForce MX130 in Fortnite is 47% more, than HD Graphics 630. | ||
high / 1080p | 16−18 | 6−7 |
ultra / 1080p | 14−16 | 6−7 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 20−22 |
medium / 1080p | 18−20 | 9−10 |
The average gaming FPS of GeForce MX130 in Forza Horizon 4 is 100% more, than HD Graphics 630. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 8−9 |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce MX130 in Grand Theft Auto V is 57% more, than HD Graphics 630. | ||
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 7−8 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce MX130 in Metro Exodus is 175% more, than HD Graphics 630. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | 95−100 | 65−70 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce MX130 in Minecraft is 31% more, than HD Graphics 630. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX130 in PLAYERUNKNOWN'S BATTLEGROUNDS is 38% more, than HD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 7−8 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce MX130 in Red Dead Redemption 2 is 100% more, than HD Graphics 630. | ||
low / 768p | 30−35 | 16−18 |
medium / 768p | 21−24 | 12−14 |
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce MX130 in The Witcher 3: Wild Hunt is 100% more, than HD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of GeForce MX130 in World of Tanks is 35% more, than HD Graphics 630. |
Full Specs
GeForce MX130 | HD Graphics 630 | |
Architecture | Maxwell | Gen. 9.5 Kaby Lake |
Code name | N16S-GTR | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 1 January 2018 | 1 January 2017 |
Pipelines | 384 | 24 |
Core clock speed | 1122 MHz | 300 MHz |
Boost Clock | 1242 MHz | 1150 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 29.81 | 26.40 |
Floating-point performance | 953.9 gflops | 441.6 gflops |
Memory bus width | 64 Bit | 64/128 Bit |
Memory clock speed | 5012 MHz | |
Memory bandwidth | 40.1 GB/s | |
Shared memory | - | + |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
Quick Sync | + | |
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