HD Graphics 630 vs Quadro FX 5800

If you are going to buy a new graphics card and are choosing between HD Graphics 630 and Quadro FX 5800, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the HD Graphics 630 stacks up against Quadro FX 5800, check out specs charts below.

Main Specs

  HD Graphics 630 Quadro FX 5800
Power consumption (TDP) 15 Watt 189 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type DDR3L/LPDDR3/LPDDR4 GDDR3
Maximum RAM amount 64 GB 4 GB
Display Connectors No outputs 2x DVI, 1x DisplayPort, 1x S-Video
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  • Quadro FX 5800 has 1160% more power consumption, than HD Graphics 630.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Quadro FX 5800 uses PCIe 2.0 x16 interface.
  • HD Graphics 630 has 60 GB more memory, than Quadro FX 5800.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Quadro FX 5800 - with Tesla 2.0.
  • Core clock speed of Quadro FX 5800 is 310 MHz higher, than HD Graphics 630.
  • HD Graphics 630 is manufactured by 14 nm process technology, and Quadro FX 5800 - by 55 nm process technology.

Game benchmarks

high / 1080p 3−4 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 5−6
HD Graphics 630 and Quadro FX 5800 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  HD Graphics 630 Quadro FX 5800
Architecture Gen. 9.5 Kaby Lake Tesla 2.0
Code name Kaby-Lake-H-GT2 GT200B
Type Desktop Workstation
Release date 1 January 2017 11 November 2008
Pipelines 24 240
Core clock speed 300 MHz 610 MHz
Boost Clock 1150 MHz
Transistor count 189 million 1,400 million
Manufacturing process technology 14 nm 55 nm
Texture fill rate 26.40 48.80
Floating-point performance 441.6 gflops 622.1 gflops
Length 267 mm
Memory bus width 64/128 Bit 512 Bit
Memory clock speed 1600 MHz
Memory bandwidth 102.4 GB/s
Shared memory +
DirectX 12 (12_1) 11.1 (10_0)
Shader Model 6.4 4.0
OpenGL 4.6 3.3
OpenCL 2.1 1.1
Vulkan 1.1.103 N/A
CUDA 1.3
Quick Sync +
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