HD Graphics 630 vs Quadro P1000

When choosing between HD Graphics 630 and Quadro P1000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 630 and Quadro P1000.

Main Specs

  HD Graphics 630 Quadro P1000
Power consumption (TDP) 15 Watt 47 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3L/LPDDR3/LPDDR4 GDDR5
Maximum RAM amount 64 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Quadro P1000 has 213% more power consumption, than HD Graphics 630.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Quadro P1000 uses PCIe 3.0 x16 interface.
  • HD Graphics 630 has 60 GB more memory, than Quadro P1000.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Quadro P1000 - with Pascal.
  • Core clock speed of Quadro P1000 is 1193 MHz higher, than HD Graphics 630.
  • HD Graphics 630 and Quadro P1000 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 21−24
ultra / 1080p 1−2 12−14
QHD / 1440p 0−1 8−9
4K / 2160p 5−6
low / 720p 14−16 40−45
medium / 1080p 5−6 27−30
The average gaming FPS of Quadro P1000 in Assassin's Creed Odyssey is 333% more, than HD Graphics 630.

Full Specs

  HD Graphics 630 Quadro P1000
Architecture Gen. 9.5 Kaby Lake Pascal
Code name Kaby-Lake-H-GT2 GP107
Type Desktop Workstation
Release date 1 January 2017 1 February 2017
Pipelines 24 512
Core clock speed 300 MHz 1493 MHz
Boost Clock 1150 MHz 1519 MHz
Transistor count 189 million 3,300 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.40 59.20
Floating-point performance 441.6 gflops 1,894 gflops
Length 145 mm
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 6008 MHz
Memory bandwidth 80.19 GB/s
Shared memory + -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 2.1 1.2
Vulkan 1.1.103 1.2
CUDA 6.1
Optimus +
Quick Sync +
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