HD Graphics 630 vs Radeon 550X

If you are going to buy a new graphics card and are choosing between HD Graphics 630 and Radeon 550X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the HD Graphics 630 stacks up against Radeon 550X, check out specs charts below.
HD Graphics 630
Radeon 550X

Main Specs

  HD Graphics 630 Radeon 550X
Power consumption (TDP) 15 Watt 50 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3L/LPDDR3/LPDDR4 GDDR5
Maximum RAM amount 64 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • Radeon 550X has 233% more power consumption, than HD Graphics 630.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Radeon 550X uses PCIe 3.0 x8 interface.
  • HD Graphics 630 has 62 GB more memory, than Radeon 550X.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon 550X - with GCN 4.0.
  • Core clock speed of Radeon 550X is 782 MHz higher, than HD Graphics 630.
  • HD Graphics 630 and Radeon 550X are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 7−8
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 16−18
medium / 1080p 5−6 9−10
The average gaming FPS of Radeon 550X in Assassin's Creed Odyssey is 50% more, than HD Graphics 630.

Full Specs

  HD Graphics 630 Radeon 550X
Architecture Gen. 9.5 Kaby Lake GCN 4.0
Code name Kaby-Lake-H-GT2 Lexa
Type Desktop Desktop
Release date 1 January 2017 27 March 2019
Pipelines 24 512
Core clock speed 300 MHz 1082 MHz
Boost Clock 1150 MHz 1218 MHz
Transistor count 189 million 2,200 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.40 38.98
Floating-point performance 441.6 gflops
Length 145 mm
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 112.0 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 2.1 2.0
Vulkan 1.1.103 1.2.131
Quick Sync +