HD Graphics 630 vs Radeon HD 6850

When choosing between HD Graphics 630 and Radeon HD 6850, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 630 and Radeon HD 6850.

Main Specs

  HD Graphics 630 Radeon HD 6850
Power consumption (TDP) 15 Watt 127 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3L/LPDDR3/LPDDR4 GDDR5
Maximum RAM amount 64 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon HD 6850 has 746% more power consumption, than HD Graphics 630.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Radeon HD 6850 uses PCIe 2.0 x16 interface.
  • HD Graphics 630 has 63 GB more memory, than Radeon HD 6850.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon HD 6850 - with TeraScale 2.
  • HD Graphics 630 is manufactured by 14 nm process technology, and Radeon HD 6850 - by 40 nm process technology.

Game benchmarks

high / 1080p 3−4 9−10
ultra / 1080p 1−2 5−6
QHD / 1440p 0−1 0−1
low / 720p 14−16 21−24
medium / 1080p 5−6 12−14
The average gaming FPS of Radeon HD 6850 in Assassin's Creed Odyssey is 100% more, than HD Graphics 630.

Full Specs

  HD Graphics 630 Radeon HD 6850
Architecture Gen. 9.5 Kaby Lake TeraScale 2
Code name Kaby-Lake-H-GT2 Barts
Type Desktop Desktop
Release date 1 January 2017 21 October 2010
Pipelines 24 960
Core clock speed 300 MHz
Boost Clock 1150 MHz
Transistor count 189 million 1,700 million
Manufacturing process technology 14 nm 40 nm
Texture fill rate 26.40 37.20
Floating-point performance 441.6 gflops 1,488.0 gflops
Length 198 mm
Memory bus width 64/128 Bit 256 Bit
Memory bandwidth 128.0 GB/s
Shared memory +
DirectX 12 (12_1)
Shader Model 6.4 5.0
OpenGL 4.6 4.4
OpenCL 2.1 1.2
Vulkan 1.1.103
Bus support AGP
Bitcoin / BTC (SHA256) 139 Mh/s
Eyefinity +
Design reference
CrossFire +
Quick Sync +
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