HD Graphics 630 vs Radeon R7 260X

When choosing between HD Graphics 630 and Radeon R7 260X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 630 and Radeon R7 260X.

Main Specs

  HD Graphics 630 Radeon R7 260X
Power consumption (TDP) 15 Watt 115 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type DDR3L/LPDDR3/LPDDR4 GDDR5
Maximum RAM amount 64 GB 4 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 666% more power consumption, than HD Graphics 630.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • HD Graphics 630 has 60 GB more memory, than Radeon R7 260X.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon R7 260X - with GCN 2.0.
  • HD Graphics 630 is manufactured by 14 nm process technology, and Radeon R7 260X - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 16−18
ultra / 1080p 1−2 9−10
QHD / 1440p 0−1 4−5
low / 720p 14−16 30−35
medium / 1080p 5−6 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 233% more, than HD Graphics 630.

Full Specs

  HD Graphics 630 Radeon R7 260X
Architecture Gen. 9.5 Kaby Lake GCN 2.0
Code name Kaby-Lake-H-GT2 Bonaire
Type Desktop Desktop
Release date 1 January 2017 8 October 2013
Pipelines 24 896
Core clock speed 300 MHz
Boost Clock 1150 MHz 1000 MHz
Transistor count 189 million 2,080 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 26.40 61.60
Floating-point performance 441.6 gflops 1,971 gflops
Length 170 mm
Memory bus width 64/128 Bit 128 Bit
Memory bandwidth 104 GB/s
Shared memory +
DirectX 12 (12_1)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 2.1 2.0
Vulkan 1.1.103
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
Quick Sync +
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