HD Graphics 630 vs Radeon R9 M360

When choosing between HD Graphics 630 and Radeon R9 M360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 630 and Radeon R9 M360.
HD Graphics 630
Radeon R9 M360

Main Specs

  HD Graphics 630 Radeon R9 M360
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Memory type DDR3L/LPDDR3/LPDDR4 GDDR5
Maximum RAM amount 64 GB 4 GB
Display Connectors No outputs No outputs
 
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • HD Graphics 630 has 60 GB more memory, than Radeon R9 M360.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of Radeon R9 M360 is 600 MHz higher, than HD Graphics 630.
  • HD Graphics 630 is manufactured by 14 nm process technology, and Radeon R9 M360 - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 8−9
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 66% more, than HD Graphics 630.

Full Specs

  HD Graphics 630 Radeon R9 M360
Architecture Gen. 9.5 Kaby Lake GCN 1.0
Code name Kaby-Lake-H-GT2 Tropo
Type Desktop Desktop
Release date 1 January 2017 5 May 2015
Pipelines 24 512
Core clock speed 300 MHz 900 MHz
Boost Clock 1150 MHz 925 MHz
Transistor count 189 million 1,500 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 26.40 29.60
Floating-point performance 441.6 gflops 947.2 gflops
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 1125 MHz
Memory bandwidth 72 GB/s
Shared memory +
DirectX 12 (12_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.4
OpenCL 2.1 Not Listed
Vulkan 1.1.103
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Quick Sync +
Compute units 8